Smooth Subdivision of Tetrahedral Meshes

dc.contributor.authorSchaefer, S.en_US
dc.contributor.authorHakenberg, J.en_US
dc.contributor.authorWarren, J.en_US
dc.contributor.editorRoberto Scopigno and Denis Zorinen_US
dc.date.accessioned2014-01-29T09:19:50Z
dc.date.available2014-01-29T09:19:50Z
dc.date.issued2004en_US
dc.description.abstractWe describe a new subdivision scheme for unstructured tetrahedral meshes. Previous tetrahedral schemes based on generalizations of box splines have encoded arbitrary directional preferences in their associated subdivision rules that were not reflected in tetrahedral base mesh. Our method avoids this choice of preferred directions resulting a scheme that is simple to implement via repeated smoothing. In an extended appendix, we analyze this tetrahedral scheme and prove that the scheme generates C2 deformations everywhere except along edges of the tetrahedral base mesh. Along edges shared by four or more tetrahedra in the base mesh, we present strong evidence that the scheme generates C1 deformations.en_US
dc.description.seriesinformationSymposium on Geometry Processingen_US
dc.identifier.isbn3-905673-13-4en_US
dc.identifier.issn1727-8384en_US
dc.identifier.urihttps://doi.org/10.2312/SGP/SGP04/151-158en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modelingen_US
dc.titleSmooth Subdivision of Tetrahedral Meshesen_US
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