ZIPMAPS: Zoom-Into-Parts Texture Maps
Loading...
Date
2010
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific texture regions to almost arbitrary magnification. To augment the texture map locally with high-resolution information, we describe how to automatically, seamlessly merge unregistered images of different scales. Our method is useful wherever close-up renderings of specific regions shall be provided, without the need for excessively large texture maps.
Description
@inproceedings{:10.2312/PE/VMV/VMV10/291-297,
booktitle = {Vision, Modeling, and Visualization (2010)},
editor = {Reinhard Koch and Andreas Kolb and Christof Rezk-Salama},
title = {{ZIPMAPS: Zoom-Into-Parts Texture Maps}},
author = {Eisemann, Martin and Magnor, Marcus},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-79-1},
DOI = {/10.2312/PE/VMV/VMV10/291-297}
}