ZIPMAPS: Zoom-Into-Parts Texture Maps

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Date
2010
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Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this paper, we propose a method for rendering highly detailed close-up views of arbitrary textured surfaces. Our hierarchical texture representation can easily be rendered in real-time, enabling zooming into specific texture regions to almost arbitrary magnification. To augment the texture map locally with high-resolution information, we describe how to automatically, seamlessly merge unregistered images of different scales. Our method is useful wherever close-up renderings of specific regions shall be provided, without the need for excessively large texture maps.
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@inproceedings{
:10.2312/PE/VMV/VMV10/291-297
, booktitle = {
Vision, Modeling, and Visualization (2010)
}, editor = {
Reinhard Koch and Andreas Kolb and Christof Rezk-Salama
}, title = {{
ZIPMAPS: Zoom-Into-Parts Texture Maps
}}, author = {
Eisemann, Martin
and
Magnor, Marcus
}, year = {
2010
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-79-1
}, DOI = {
/10.2312/PE/VMV/VMV10/291-297
} }
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