Progressively Projected Newton's Method

dc.contributor.authorFernández-Fernández, José Antonio
dc.contributor.authorLöschner, Fabian
dc.contributor.authorBender, Jan
dc.contributor.editorMasia, Belen
dc.contributor.editorThies, Justus
dc.date.accessioned2026-04-17T13:48:57Z
dc.date.available2026-04-17T13:48:57Z
dc.date.issued2026
dc.description.abstractNewton's Method is widely used to find the solution of complex non-linear simulation problems. To guarantee a descent direction, it is common practice to clamp the negative eigenvalues of each element Hessian prior to assembly, a strategy known as Projected Newton (PN), but this perturbation often hinders convergence. In this work, we observe that projecting only a small subset of element Hessians is sufficient to secure a descent direction. Building on this insight, we introduce Progressively Projected Newton (PPN), a novel variant of Newton's Method that uses the current iterate's residual to cheaply determine the subset of element Hessians to project. The benefit is twofold: most eigendecompositions are avoided and the global Hessian remains closer to its original form, reducing the number of Newton iterations. We compare PPN with PN and Project-on-Demand Newton (PDN) in a comprehensive set of experiments covering contact-free and contact-rich deformables, co-dimensional and rigid-body simulations, and a range of time step sizes, tolerances, and resolutions. PPN reduces the amount of element projections in dynamic simulations by one order of magnitude while simultaneously improving convergence, consistently being the fastest solver in our benchmark.
dc.description.number2
dc.description.sectionheadersSolving Deformation: Numerical Methods for Elastic Simulation
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume45
dc.identifier.doi10.1111/cgf.70386
dc.identifier.issn1467-8659
dc.identifier.pages10 pages
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf70386
dc.identifier.urihttps://doi.org/10.1111/cgf.70386
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.
dc.rightsCC-BY-4.0
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Computing methodologies → Modeling and simulation
dc.titleProgressively Projected Newton's Method
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