An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System

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Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present in this paper the IMOGENE II system, a massively parallelMulti-SIMD graphics system. This architecture uses a new rasterization scheme combining Object Parallelism and Parallel Virtual Buffers. This scheme leads to a better efficiency than other massively parallel SHvlD systems, and allows a cost-effective, powerful and easily expandable system to be designed. The system consists of several SIMD ScanConversionPipelines each connected to a Multi-Level Virtual Buffer, a Shading Unitcomputing true Phong Shading, a Virtual Accumulation Frame Buffer for anti-aliasing,and a. classical Frame Buffer.
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@inproceedings{
:10.2312/EGGH/EGGH92/158-169
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
P F Lister
}, title = {{
An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System
}}, author = {
Karpf, S.
and
Chaillou, C.
}, year = {
1992
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH92/158-169
} }
Citation