WotaBeats: Avatar-based Rhythm Interaction Applied Wotagei in Virtual Reality Experience

dc.contributor.authorLai, Kalin Guanlunen_US
dc.contributor.authorWang, Guan-Wenen_US
dc.contributor.authorTing, Yien_US
dc.contributor.authorWang, Heng-Haoen_US
dc.contributor.authorLai, Hsuan-Tungen_US
dc.contributor.authorChang, Zhe-Chengen_US
dc.contributor.authorChiang, Po-Hungen_US
dc.contributor.authorPan, Tse-Yuen_US
dc.contributor.editorChristie, Marcen_US
dc.contributor.editorHan, Ping-Hsuanen_US
dc.contributor.editorLin, Shih-Syunen_US
dc.contributor.editorPietroni, Nicoen_US
dc.contributor.editorSchneider, Teseoen_US
dc.contributor.editorTsai, Hsin-Rueyen_US
dc.contributor.editorWang, Yu-Shuenen_US
dc.contributor.editorZhang, Eugeneen_US
dc.date.accessioned2025-10-07T06:05:30Z
dc.date.available2025-10-07T06:05:30Z
dc.date.issued2025
dc.description.abstractThis paper presents a novel interactive system that combines Wotagei culture and virtual reality (VR), with the aim of providing an immersive training platform for beginners and experienced dancers. Despite the growing popularity of Wotagei, current training resources are limited. To address this gap, the system integrates intuitive gaming elements from popular rhythm games, motion capture technology, and interactive virtual environments, facilitating effective learning. By leveraging VR's immersive capabilities, the system significantly enhances user engagement, providing a culturally authentic and accessible platform for mastering Wotagei.en_US
dc.description.sectionheadersPosters and Demos
dc.description.seriesinformationPacific Graphics Conference Papers, Posters, and Demos
dc.identifier.doi10.2312/pg.20251312
dc.identifier.isbn978-3-03868-295-0
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/pg.20251312
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/pg20251312
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Interaction paradigms; Virtual Realty
dc.subjectHuman centered computing → Interaction paradigms
dc.subjectVirtual Realty
dc.titleWotaBeats: Avatar-based Rhythm Interaction Applied Wotagei in Virtual Reality Experienceen_US
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