A Real-Time Raster Scan Display for 3-D Graphics

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Date
1989
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper describes the architecture of a raster scan display for real-time visualisation of shaded polygons. A performance of 15-106 Phong shaded pixels per second is a primary goal of a pipelined rendering processor. The performance of the geometry processor, which is responsible for the geometrical transformations, the 3-d clipping and the perspective projection, will exceed 100,000 triangle shaped polygons.Following a survey of the entire 3-d real-time system, we will describe architectural details of the rendering processor. Finally, the main features enabled by the architecture are highlighted.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH89/213-227
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
Richard Grimsdale and Wolfgang Strasser
}, title = {{
A Real-Time Raster Scan Display for 3-D Graphics
}}, author = {
D.Jackèl,
and
Günther, H.
and
Herwig, B.
and
Rüsseler, H.
}, year = {
1989
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
ISBN 3-540-53473-3
}, DOI = {
/10.2312/EGGH/EGGH89/213-227
} }
Citation