Inverse Kinematics and Kinetics for Virtual Humanoids

Abstract
The present tutorial deals with the use of inverse kinematics and kinetics for postural adaptations of virtual hu- manoids to different kind of constraints. It first proposes an overview of the problematic of this thematic and then of the existing techniques. Then it technically describes two key approaches: the prioritized inverse kinematics for accurate and realistic adaptation and a CCD-like algorithm based on groups for fast and realistic adaptation of hundreds of characters in real-time.
Description

        
@inproceedings{
10.2312:egt.20071063
, booktitle = {
Eurographics 2007 - Tutorials
}, editor = {
Karol Myszkowski and Vlastimil Havran
}, title = {{
Inverse Kinematics and Kinetics for Virtual Humanoids
}}, author = {
Boulic, Ronan
 and
Kulpa, Richard
}, year = {
2007
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/egt.20071063
} }
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