Learning a Correlated Model of Identity and Pose-Dependent Body Shape Variation for Real-Time Synthesis

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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a method for learning a model of human body shape variation from a corpus of 3D range scans. Our model is the first to capture both identity-dependent and pose-dependent shape variation in a correlated fashion, enabling creation of a variety of virtual human characters with realistic and non-linear body deformations that are customized to the individual. Our learning method is robust to irregular sampling in pose-space and identityspace, and also to missing surface data in the examples. Our synthesized character models are based on standard skinning techniques and can be rendered in real time.
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@inproceedings{
10.2312:SCA/SCA06/147-156
, booktitle = {
ACM SIGGRAPH / Eurographics Symposium on Computer Animation
}, editor = {
Marie-Paule Cani and James O'Brien
}, title = {{
Learning a Correlated Model of Identity and Pose-Dependent Body Shape Variation for Real-Time Synthesis
}}, author = {
Allen, Brett
 and
Curless, Brian
 and
Popovic, Zoran
 and
Hertzmann, Aaron
}, year = {
2006
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-5288
}, ISBN = {
3-905673-34-7
}, DOI = {
10.2312/SCA/SCA06/147-156
} }
Citation