Sketch and Paint-based Interface for Highlight Modeling
Date
2008Metadata
Show full item recordAbstract
In computer graphics, highlights capture much of the appearance of light reflection off a surface. They are generally limited to pre-defined models (e.g., Phong, Blinn) or to measured data. In this paper, we introduce new tools and a corresponding highlight model to provide computer graphics artists a more expressive approach to design highlights. For each defined light key-direction, the artist simply sketches and paints the main highlight features (shape, intensity, and color) on a plane oriented perpendicularly to the reflected direction. For other light-and- view configurations, our system smoothly blends the different user-defined highlights. Based on GPU cabilities, our solution allows real-time editing and feedback. We illustrate our approach with a wide range of highlights, with complex shapes and varying colors. This solution also demonstrates the simplicity of introduced tools.
BibTeX
@inproceedings {10.2312:SBM:SBM08:017-023,
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Christine Alvarado and Marie-Paule Cani},
title = {{Sketch and Paint-based Interface for Highlight Modeling}},
author = {Pacanowski, Romain and Granier, Xavier and Schlick, Christophe and Poulin, Pierre},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {978-3-905674-07-1},
DOI = {10.2312/SBM/SBM08/017-023}
}
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Christine Alvarado and Marie-Paule Cani},
title = {{Sketch and Paint-based Interface for Highlight Modeling}},
author = {Pacanowski, Romain and Granier, Xavier and Schlick, Christophe and Poulin, Pierre},
year = {2008},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {978-3-905674-07-1},
DOI = {10.2312/SBM/SBM08/017-023}
}