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Capturing Anisotropic SVBRDFs
(The Eurographics Association, 2021)
In this work, we adapt and improve recent isotropic material estimation efforts to estimate spatially varying anisotropic materials with an additional Fresnel term using a variable set of input images and are able to handle ...
Fast and Lightweight Path Guiding Algorithm on GPU
(The Eurographics Association, 2021)
We propose a simple, yet practical path guiding algorithm that runs on GPU. Path guiding renders photo-realistic images by simulating the iterative bounces of rays, which are sampled from the radiance distribution. The ...
MatMorpher: A Morphing Operator for SVBRDFs
(The Eurographics Association, 2021)
We present a novel morphing operator for spatially-varying bidirectional reflectance distribution functions. Our operator takes as input digital materials modeled using a set of 2D texture maps which control the typical ...
3D-CariNet: End-to-end 3D Caricature Generation from Natural Face Images with Differentiable Renderer
(The Eurographics Association, 2021)
Caricatures are an artistic representation of human faces to express satire and humor. Caricature generation of human faces is a hotspot in CG research. Previous work mainly focuses on 2D caricatures generation from face ...
Cloud-Assisted Hybrid Rendering for Thin-Client Games and VR Applications
(The Eurographics Association, 2021)
We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. ...
Single-image Full-body Human Relighting
(The Eurographics Association, 2021)
We present a single-image data-driven method to automatically relight images with full-body humans in them. Our framework is based on a realistic scene decomposition leveraging precomputed radiance transfer (PRT) and ...
SuBloNet: Sparse Super Block Networks for Large Scale Volumetric Fusion
(The Eurographics Association, 2021)
Training and inference of convolutional neural networks (CNNs) on truncated signed distance fields (TSDFs) is a challenging task. Large parts of the scene are usually empty, which makes dense implementations inefficient ...
Moment-based Constrained Spectral Uplifting
(The Eurographics Association, 2021)
Spectral rendering is increasingly used in appearance-critical rendering workflows due to its ability to predict colour values under varying illuminants. However, directly modelling assets via input of spectral data is a ...
Real-time Content Projection onto a Tunnel from a Moving Subway Train
(The Eurographics Association, 2021)
In this study, we present the first actual working system that can project content onto a tunnel wall from a moving subway train so that passengers can enjoy the display of digital content through a train window. To ...
OSPRay Studio: Enabling Multi-Workflow Visualizations with OSPRay
(The Eurographics Association, 2021)
There are a number of established production ready scientific visualization tools in the field today including ParaView [Aya15], VisIt [CBW*11] and EnSight [Ans]. However, often they come with well defined core feature ...