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Improved Umbrella Visualization implemented in UnityMol gives valuable insight on sugar/protein interplay
(The Eurographics Association, 2020)
Among the various post-translational modifications, N-glycosylations are particularly important. They are linked to asparagine residues and their function as well as the one of the protein can be altered by modifications ...
Capturing Anisotropic SVBRDFs
(The Eurographics Association, 2021)
In this work, we adapt and improve recent isotropic material estimation efforts to estimate spatially varying anisotropic materials with an additional Fresnel term using a variable set of input images and are able to handle ...
Selecting and Sharing Multidimensional Projection Algorithms: A Practical View
(The Eurographics Association, 2020)
Multidimensional Projection techniques are often used by data analysts for exploring multivariate datasets, but the task of selecting the best technique for the job is not trivial, as there are many candidates and the ...
Fast and Lightweight Path Guiding Algorithm on GPU
(The Eurographics Association, 2021)
We propose a simple, yet practical path guiding algorithm that runs on GPU. Path guiding renders photo-realistic images by simulating the iterative bounces of rays, which are sampled from the radiance distribution. The ...
Efficient Unified Stokes using a Polynomial Reduced Fluid Model
(The Eurographics Association, 2020)
Unsteady Stokes solvers, coupling stress and pressure forces, are a key component of accurate free surface simulators for highly viscous fluids. Because of the simultaneous application of stress and pressure terms, this ...
MatMorpher: A Morphing Operator for SVBRDFs
(The Eurographics Association, 2021)
We present a novel morphing operator for spatially-varying bidirectional reflectance distribution functions. Our operator takes as input digital materials modeled using a set of 2D texture maps which control the typical ...
3D-CariNet: End-to-end 3D Caricature Generation from Natural Face Images with Differentiable Renderer
(The Eurographics Association, 2021)
Caricatures are an artistic representation of human faces to express satire and humor. Caricature generation of human faces is a hotspot in CG research. Previous work mainly focuses on 2D caricatures generation from face ...
Cloud-Assisted Hybrid Rendering for Thin-Client Games and VR Applications
(The Eurographics Association, 2021)
We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. ...
Single-image Full-body Human Relighting
(The Eurographics Association, 2021)
We present a single-image data-driven method to automatically relight images with full-body humans in them. Our framework is based on a realistic scene decomposition leveraging precomputed radiance transfer (PRT) and ...
Effective Visualization of Sparse Image-to-Image Correspondences
(The Eurographics Association, 2020)
Finding robust correspondences between images is a crucial step in photogrammetry applications. The traditional approach to visualize sparse matches between two images is to place them side-by-side and draw link segments ...