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Interpretation of Tactile Sensation using an Anthropomorphic Finger Motion Interface to Operate a Virtual Avatar
(The Eurographics Association, 2014)
The objective of the system presented in this paper is to give users tactile feedback while walking in a virtual world through an anthropomorphic finger motion interface. We determined that the synchrony between the first ...
Short Paper: A Video Self-avatar Influences the Perception of Heights in an Augmented Reality Oculus Rift
(The Eurographics Association, 2014)
This paper compares the influence a video self-avatar and a lack of a visual representation of a body have on height estimation when standing at a virtual visual cliff. A height estimation experiment was conducted using a ...