Darmstadt, Germany, October 6 – 8, 2014

Recent Submissions

  • Extending Philological Research with Methods of 3D Computer Graphics Applied to Analysis of Cultural Heritage 

    Fisseler, Denis; Weichert, Frank; Müller, Gerfrid G. W.; Cammarosano, Michele (The Eurographics Association, 2014)
    Philological research on ancient cuneiform texts with the goal of analyzing and reconstructing manuscripts from a large quantity of available unsorted tablet fragments is a time consuming task. As the number of tablet ...
  • Similarity Assessment for the Analysis of 3D Artefacts 

    Biasotti, Silvia; Cerri, Andrea; Falcidieno, Bianca; Spagnuolo, Michela (The Eurographics Association, 2014)
    Archaeological artefacts are often classified in homogeneous groups, with respect to their origin, use, age, etc., in terms of their physical traits, i.e., colour, material, design pattern, form, shape, size, style, surface ...
  • Interlocking Pieces for Printing Tangible Cultural Heritage Replicas 

    Alemanno, Giuseppe; Cignoni, Paolo; Pietroni, Nico; Ponchio, Federico; Scopigno, Roberto (The Eurographics Association, 2014)
    We propose a technique to decompose a 3D digital shape into a set of interlocking pieces that are easy to be manufactured and assembled. The pieces are designed so that they can be represented as a simple height field and, ...
  • Towards Automated 3D Reconstruction of Defective Cultural Heritage Objects 

    Gregor, Robert; Sipiran, Ivan; Papaioannou, Georgios; Schreck, Tobias; Andreadis, Anthousis; Mavridis, Pavlos (The Eurographics Association, 2014)
    Due to recent improvements in 3D acquisition and shape processing technology, the digitization of Cultural Heritage (CH) artifacts is gaining increased application in context of archival and archaeological research. This ...
  • Geometric Analysis in Cultural Heritage 

    Pintus, Ruggero; Pal, Kazim; Yang, Ying; Weyrich, Tim; Gobbetti, Enrico; Rushmeier, Holly (The Eurographics Association, 2014)
    We present a review of recent techniques for performing geometric analysis in cultural heritage applications, targeting the broad community of researchers and practitioners in cultural heritage computing. The problems ...
  • The Design Scope of Adaptive Storytelling in Virtual Museums 

    Deuschel, Tilman; Heuss, Timm; Broomfield, Christian (The Eurographics Association, 2014)
    This positioning paper seeks to evaluate how well the current state of interactive storytelling, content recommendation, and Linked Data can increase the efficaciousness of knowledge transfer in the context of cultural ...
  • Measurement of Immersive Technology for Historic Scenes 

    McCaffery, John; Miller, Alan; Oliver, Iaina (The Eurographics Association, 2014)
    This paper investigates the creation of historic scenes through engagement with community archaeology and historical investigation. The approach presented here enables both tangible and intangible culture to be explored ...
  • An Approach to Large Scale Interactive Retrieval of Cultural Heritage 

    Takami, Masato; Bell, Peter; Ommer, Björn (The Eurographics Association, 2014)
    Large scale digitization campaigns are simplifying the accessibility of a rapidly increasing number of images from cultural heritage. However, digitization alone is not sufficient to effectively open up these valuable ...
  • Digital Fabrication Technologies for Cultural Heritage (STAR) 

    Scopigno, Roberto; Cignoni, Paolo; Pietroni, Nico; Callieri, Marco; Dellepiane, Matteo (The Eurographics Association, 2014)
    Digital Fabrication technologies exploit a variety of basic technologies to create tangible reproductions of 3D digital models. Even though current 3D printing pipelines still suffer of several restrictions, the reproduction ...
  • CultLab3D - On the Verge of 3D Mass Digitization 

    Santos, Pedro; Ritz, Martin; Tausch, Reimar; Schmedt, Hendrik; Monroy, Rafael; Stefano, Antonio De; Posniak, Oliver; Fuhrmann, Constanze; Fellner, Dieter W. (The Eurographics Association, 2014)
    Acquisition of 3D geometry, texture and optical material properties of real objects still consumes a considerable amount of time, and forces humans to dedicate their full attention to this process. We propose CultLab3D, ...
  • Motion Analysis for Folk Dance Evaluation 

    Aristidou, Andreas; Stavrakis, Efstathios; Chrysanthou, Yiorgos (The Eurographics Association, 2014)
    Motion capture techniques are becoming a popular method for digitizing folk dances for preservation and dissemination. Although technically the captured data can be of very high quality, folk dancing, in contrast to ...
  • Site-specific Art and 3D: an Example of Spatial Analysis and Reconstruction 

    Dellepiane, Matteo; Matteis, Mara De (The Eurographics Association, 2014)
    Site-specific art is a concept that goes back to the beginning of human race: the works of art were often created by artists taking into account not only their shape and appearance, but also the context in which they would ...
  • A TaLISMAN: Automatic Text and LIne Segmentation of historical MANuscripts 

    Pintus, Ruggero; Yang, Ying; Gobbetti, Enrico; Rushmeier, Holly (The Eurographics Association, 2014)
    Historical and artistic handwritten books are valuable cultural heritage (CH) items, as they provide information about tangible and intangible cultural aspects from the past. Massive digitization projects have made these ...
  • Enhancement of MultiSpectral Images of Ancient Manuscripts 

    Hollaus, Fabian; Sablatnig, Robert (The Eurographics Association, 2014)
    This work is concerned with MultiSpectral Imaging (MSI) and image processing of ancient manuscripts. The writings imaged are partially in a bad condition, since they are partially faded-out or have been erased and overwritten. ...
  • Different Photogrammetric Approaches to 3D Survey of the Mausoleum of Romulus in Rome 

    Adami, Andrea; Cerato, Ivana; d'Annibale, Enzo; Demetrescu, Emanuel; Ferdani, Daniele (The Eurographics Association, 2014)
    In recent years, digital photogrammetry has enjoyed a renewed approval in the field of Cultural Heritage. This is due both to the relative cheapness of the instruments (a high resolution camera, possibly a reflex with good ...
  • MVE - A Multi-View Reconstruction Environment 

    Fuhrmann, Simon; Langguth, Fabian; Goesele, Michael (The Eurographics Association, 2014)
    We present MVE, the Multi-View Environment. MVE is an end-to-end multi-view geometry reconstruction software which takes photos of a scene as input and produces a surface triangle mesh as result. The system covers a ...
  • Low-Cost Real-Time 3D Reconstruction of Large-Scale Excavation Sites using an RGB-D Camera 

    Zollhöfer, Michael; Siegl, Christian; Riffelmacher, Bert; Vetter, Mark; Dreyer, Boris; Stamminger, Marc; Bauer, Frank (The Eurographics Association, 2014)
    In this paper, we present an end-to-end pipeline for the online reconstruction of large-scale outdoor environments and tightly confined indoor spaces using a low-cost consumer-level hand-held RGB-D sensor. While scanning, ...