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Hardware-Accelerated Glyphs for Mono- and Dipoles in Molecular Dynamics Visualization
(The Eurographics Association, 2005)
We present a novel visualization method for mono- and dipolar molecular simulations from thermodynamics that takes advantage of modern graphics hardware to interactively render specifically tailored glyphs. Our approach ...
Real-Time Advection and Volumetric Illumination for the Visualization of 3D Unsteady Flow
(The Eurographics Association, 2005)
This paper presents an interactive technique for the dense texture-based visualization of unsteady 3D flow, taking into account issues of computational efficiency and visual perception. High efficiency is achieved by a ...
A Simple and Flexible Volume Rendering Framework for Graphics-Hardware-based Raycasting
(The Eurographics Association, 2005)
In this work we present a flexible framework for GPU-based volume rendering. The framework is based on a single pass volume raycasting approach and is easily extensible in terms of new shader functionality. We demonstrate ...