Browsing Short Papers by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-DimensionalGraphics and Realism-Color, shading, shadowing, and texture"
Now showing items 1-2 of 2
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Forward+: Bringing Deferred Lighting to the Next Level
(The Eurographics Association, 2012)This paper presents Forward+, a method of rendering many lights by culling and storing only lights that contribute to the pixel. Forward+ is an extension to traditional forward rendering. Light culling, implemented using ... -
Scented Sliders for Procedural Textures
(The Eurographics Association, 2012)Procedural textures often expose a set of parameters controlling their final appearance. This lets end users tune the final look and feel, typically through a set of sliders. However, it is difficult to predict the changes ...