Browsing High-Performance Graphics 2020 by Author "Benthin, Carsten"
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Sub-triangle opacity masks for faster ray tracing of transparent objects
Gruen, Holger; Benthin, Carsten; Woop, Sven (ACM, 2020)We propose an easy and simple-to-integrate approach to accelerate ray tracing of alpha-tested transparent geometry with a focus on Microsoft® DirectX® or Vulkan® ray tracing extensions. Pre-computed bit masks are used to ...