Browsing PG2020 Short Papers, Posters, and Work-in-Progress Papers by Title
Now showing items 11-13 of 13
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Simple Simulation of Curved Folds Based on Ruling-aware Triangulation
(The Eurographics Association, 2020)Folding a thin sheet material such as paper along curves creates a developable surface composed of ruled surface patches. When using such surfaces in design, designers often repeat a process of folding along curves drawn ... -
Stroke Synthesis for Inbetweening of Rough Line Animations
(The Eurographics Association, 2020)In this paper, we present a stroke synthesis approach for the inbetweening of rough line animations. In pre-process, keyframe strokes are transformed by local perturbation and sliding to generate a number of candidate ... -
Using Landmarks for Near-Optimal Pathfinding on the CPU and GPU
(The Eurographics Association, 2020)We present a new approach for path finding in weighted graphs using pre-computed minimal distance fields. By selecting the most promising minimal distance field at any given node and switching between them, our algorithm ...