Norrköping, Sweden, May 25-29, 2020 (Virtual)
User-Adaptive Rotational Snap-Cutting for Streamed 360º Videos
Designing an Adpative Assisting Interface for Learning Virtual Filmmaking
How Good is Good Enough? The Challenge of Evaluating Subjective Quality of AI-Edited Video Coverage of Live Events
Exploring the Impact of 360º Movie Cuts in Users' Attention
CineFilter: Unsupervised Filtering for Real Time Autonomous Camera Systems
GAZED - Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
Joint Attention for Automated Video Editing
(The Eurographics Association, 2020)Joint attention refers to the shared focal points of attention for occupants in a space. In this work, we introduce a computational definition of joint attention for the automated editing of meetings in multi-camera ...
(The Eurographics Association, 2020)We present GAZED- eye GAZ-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting ...
(The Eurographics Association, 2020)Virtual Reality (VR) has become more relevant since the first devices for personal use became available on the market. New content has emerged for this new medium with different purposes such as education, traning, ...
How Good is Good Enough? The Challenge of Evaluating Subjective Quality of AI-Edited Video Coverage of Live Events (The Eurographics Association, 2020)This paper reports on recent and ongoing work to develop empirical methods for assessment of the subjective quality of artificial intelligence (AI)-produced multicamera video. We have developed a prototype software system ...
(The Eurographics Association, 2020)Autonomous camera systems are often subjected to an optimization operation to smoothen and stabilize the rough trajectory estimates. Most common filtering techniques do reduce the irregularities in data; however, they fail ...
(The Eurographics Association, 2020)Designing editing cuts for cinematic Virtual Reality (VR) has been under active investigation. Recently, the connection has been made between cuts in VR and adaptive streaming logics for 360º videos, with the introduction ...
(The Eurographics Association, 2020)In this paper, we present an adaptive assisting interface for learning virtual filmmaking. The design of the system is based on the scaffolding theory, to provide timely guidance to the user in the form of visual and audio ...
(The Eurographics Association, 2020)