Now showing items 18-25 of 25

    • Pair Correlation Functions with Free-Form Boundaries for Distribution Inpainting and Decomposition 

      Nicolet, Baptiste; Ecormier-Nocca, Pierre; Memari, Pooran; Cani, Marie-Paule (The Eurographics Association, 2020)
      Pair Correlation Functions (PCF) have been recently spreading as a reliable representation for distributions, enabling the efficient synthesis of point-sets, vector textures and object placement from examples. In this work ...
    • Photon Mapping Superluminal Particles 

      Waldemarson, Gustaf; Doggett, Michael (The Eurographics Association, 2020)
      One type of light source that remains largely unexplored in the field of light transport rendering is the light generated by superluminal particles, a phenomenon more commonly known as Cherenkov radiation [Cˇ37]. By ...
    • A Practical Male Hair Aging Model 

      Volkmann, Diego V.; Walter, Marcelo (The Eurographics Association, 2020)
      The modeling and rendering of hair in Computer Graphics have seen much progress in the last few years. However, modeling and rendering hair aging, visually seen as the loss of pigments, have not attracted the same attention. ...
    • Procedural 3D Asteroid Surface Detail Synthesis 

      Li, Xi-zhi; Weller, René; Zachmann, Gabriel (The Eurographics Association, 2020)
      We present a novel noise model to procedurally generate volumetric terrain on implicit surfaces. The main idea is to combine a novel Locally Controlled 3D Spot noise (LCSN) for authoring the macro structures and 3D Gabor ...
    • ScagnosticsJS: Extended Scatterplot Visual Features for the Web 

      Pham, Vung; Dang, Tommy (The Eurographics Association, 2020)
      Scagnostics is a set of features that characterizes the data distribution in a scatterplot. These visual features have been used in various applications to detect unusual correlations of bivariate data. However, there is ...
    • Space-Time Blending for Heterogeneous Objects 

      Tereshin, Alexander; Anderson, Eike; Pasko, Alexander; Adzhiev, Valery (The Eurographics Association, 2020)
      Space-time blending (STB) is an established technique allowing to implement a metamorphosis operation between geometric shapes. In this paper we significantly extend the STB method to make it possible to deal with heterogeneous ...
    • Triplanar Displacement Mapping for Terrain Rendering 

      Weiss, Sebastian; Bayer, Florian; Westermann, Rüdiger (The Eurographics Association, 2020)
      Heightmap-based terrain representations are common in computer games and simulations. However, adding geometric details to such a representation during rendering on the GPU is difficult to achieve. In this paper, we propose ...
    • UV Completion with Self-referenced Discrimination 

      Kang, Jiwoo; Lee, Seongmin; Lee, Sanghoon (The Eurographics Association, 2020)
      A facial UV map is used in many applications such as facial reconstruction, synthesis, recognition, and editing. However, it is difficult to collect a number of the UVs needed for accuracy using 3D scan device, or a ...