Browsing SCA 17: Eurographics/SIGGRAPH Symposium on Computer Animation by Title
Now showing items 10-17 of 17
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Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?
(ACM, 2017)The use of deep reinforcement learning allows for high-dimensional state descriptors, but little is known about how the choice of action representation impacts learning and the resulting performance. We compare the impact ... -
Long Range Constraints for Rigid Body Simulations
(ACM, 2017)The two main constraints used in rigid body simulations are contacts and joints. Both constrain the motion of a small number of bodies in close proximity. However, it is often the case that a series of constraints restrict ... -
A Micropolar Material Model for Turbulent SPH Fluids
(ACM, 2017)In this paper we introduce a novel micropolar material model for the simulation of turbulent inviscid fluids. The governing equations are solved by using the concept of Smoothed Particle Hydrodynamics (SPH). As already ... -
Modeling and Data-Driven Parameter Estimation for Woven Fabrics
(ACM, 2017)Accurate estimation of mechanical parameters for simulation of woven fabrics is essential in many fields. To facilitate this we first present a new orthotropic hyperelastic constitutive model for woven fabrics. Next, we ... -
Physically-Based Droplet Interaction
(ACM, 2017)In this paper we present a physically-based model for simulating realistic interactions between liquid droplets in an e cient manner. Our particle-based system recreates the coalescence, separation and fragmentation ... -
A Positive-Definite Cut-Cell Method for Strong Two-Way Coupling Between Fluids and Deformable Bodies
(ACM, 2017)We present a new approach to simulation of two-way coupling between inviscid free surface fluids and deformable bodies that exhibits several notable advantages over previous techniques. By fully incorporating the dynamics ... -
Production-Level Facial Performance Capture Using Deep Convolutional Neural Networks
(ACM, 2017)We present a real-time deep learning framework for video-based facial performance capture-the dense 3D tracking of an actor's face given a monocular video. Our pipeline begins with accurately capturing a subject using a ... -
Rigid Body Contact Problems using Proximal Operators
(ACM, 2017)Iterative methods are popular for solving contact force problems in rigid body dynamics. They are loved for their robustness and surrounded by mystery as to whether they converge or not. We provide a mathematical foundation ...