Browsing Rendering - Experimental Ideas & Implementations 2017 by Title
Now showing items 12-13 of 13
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Temporal Coherence for Metropolis Light Transport
(The Eurographics Association, 2017)Metropolis Light Transport is a powerful global illumination algorithm, yet it has some issues that make it less suitable for animation rendering. Due to the algorithm's local exploration of path space, difficult light ... -
VAO++: Practical Volumetric Ambient Occlusion for Games
(The Eurographics Association, 2017)Ambient occlusion is one of the commonly used methods to increase visual fidelity in real-time rendering applications. We propose several extensions of the recently introduced volumetric ambient occlusion method. These ...