SBM16: Sketch Based Interfaces and Modeling 2016
Joint Symposium ofLisbon, Portugal | May 2016
Computational Aesthetics (CAe)
Non-Photorealistic Animation and Rendering (NPAR)
Sketch-Based Interfaces and Modeling (SBIM)
Working with Images
Painted Stained Glass
A Benchmark Image Set for Evaluating Stylization
Automatic Texture Guided Color Transfer and Colorization
Parameterized Skin for Rendering Flushing Due to Exertion
Barycentric Shaders: Art Directed Shading Using Control Images
Art-directed Watercolor Rendered Animation
Map Style Formalization: Rendering Techniques Extension for Cartography
EasySketch2: A Novel Sketch-based Interface for Improving Children's Fine Motor Skills and School Readiness
Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration
Interactive NPAR: What Type of Tools Should We Create?
StandUp: Understanding Body-Part and Gestural Preferences for First-Person 3D Modeling
Daisy Visualization for Graphs
Stippling with Aerial Robots
(The Eurographics Association, 2016)There exists interfaces for 3D modeling that go beyond traditional keyboard and mouse input techniques. This paper takes a first-person paradigm of 3D modeling where a designer actively employs different body parts as part ...
EasySketch2: A Novel Sketch-based Interface for Improving Children's Fine Motor Skills and School Readiness (The Eurographics Association, 2016)Children's fine motor skills are associated with enhanced drawing skills, as well as improved creativity, self-regulation skills, and school readiness. Assessing these skills enables parents and teachers to target areas ...