Recent Submissions

  • The State‐of‐the‐Art of Set Visualization 

    Alsallakh, Bilal; Micallef, Luana; Aigner, Wolfgang; Hauser, Helwig; Miksch, Silvia; Rodgers, Peter (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Sets comprise a generic data model that has been used in a variety of data analysis problems. Such problems involve analysing and visualizing set relations between multiple sets defined over the same collection of elements. ...
  • State of the Art in Artistic Editing of Appearance, Lighting and Material 

    Schmidt, Thorsten‐Walther; Pellacini, Fabio; Nowrouzezahrai, Derek; Jarosz, Wojciech; Dachsbacher, Carsten (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Mimicking the appearance of the real world is a longstanding goal of computer graphics, with several important applications in the feature film, architecture and medical industries. Images with well‐designed shading are ...
  • Lauren 

    Chen, Min and Zhang, Hao (Richard) (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
  • Mobile Surface Reflectometry 

    Riviere, J.; Peers, P.; Ghosh, A. (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    We present two novel mobile reflectometry approaches for acquiring detailed spatially varying isotropic surface reflectance and mesostructure of a planar material sample using commodity mobile devices. The first approach ...
  • Planar Shape Detection and Regularization in Tandem 

    Oesau, Sven; Lafarge, Florent; Alliez, Pierre (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    We present a method for planar shape detection and regularization from raw point sets. The geometric modelling and processing of man‐made environments from measurement data often relies upon robust detection of planar ...
  • Full 3D Plant Reconstruction via Intrusive Acquisition 

    Yin, Kangxue; Huang, Hui; Long, Pinxin; Gaissinski, Alexei; Gong, Minglun; Sharf, Andrei (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Digitally capturing vegetation using off‐the‐shelf scanners is a challenging problem. Plants typically exhibit large self‐occlusions and thin structures which cannot be properly scanned. Furthermore, plants are essentially ...
  • Projective Blue‐Noise Sampling 

    Reinert, Bernhard; Ritschel, Tobias; Seidel, Hans‐Peter; Georgiev, Iliyan (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    We propose projective blue‐noise patterns that retain their blue‐noise characteristics when undergoing one or multiple projections onto lower dimensional subspaces. These patterns are produced by extending existing methods, ...
  • Autocorrelation Descriptor for Efficient Co‐Alignment of 3D Shape Collections 

    Averkiou, Melinos; Kim, Vladimir G.; Mitra, Niloy J. (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Co‐aligning a collection of shapes to a consistent pose is a common problem in shape analysis with applications in shape matching, retrieval and visualization. We observe that resolving among some orientations is easier ...
  • Environmental Objects for Authoring Procedural Scenes 

    Grosbellet, Francois; Peytavie, Adrien; Guérin, Éric; Galin, Éric; Mérillou, Stéphane; Benes, Bedrich (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    We propose a novel approach for authoring large scenes with automatic enhancement of objects to create geometric decoration details such as snow cover, icicles, fallen leaves, grass tufts or even trash. We introduce ...
  • Continuity and Interpolation Techniques for Computer Graphics 

    Gonzalez, F.; Patow, G. (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Continuity and interpolation have been crucial topics for computer graphics since its very beginnings. Every time we want to interpolate values across some area, we need to take a set of samples over that interpolating ...
  • Variational Image Fusion with Optimal Local Contrast 

    Hafner, David; Weickert, Joachim (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    In this paper, we present a general variational method for image fusion. In particular, we combine different images of the same subject to a single composite that offers optimal exposedness, saturation and local contrast. ...
  • Anisotropic Strain Limiting for Quadrilateral and Triangular Cloth Meshes 

    Ma, Guanghui; Ye, Juntao; Li, Jituo; Zhang, Xiaopeng (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    The cloth simulation systems often suffer from excessive extension on the polygonal mesh, so an additional strain‐limiting process is typically used as a remedy in the simulation pipeline. A cloth model can be discretized ...
  • Fast ANN for High‐Quality Collaborative Filtering 

    Tsai, Yun‐Ta; Steinberger, Markus; Pająk, Dawid; Pulli, Kari (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Collaborative filtering collects similar patches, jointly filters them and scatters the output back to input patches; each pixel gets a contribution from each patch that overlaps with it, allowing signal reconstruction ...
  • A Hierarchical Approach for Regular Centroidal Voronoi Tessellations 

    Wang, L.; Hétroy‐Wheeler, F.; Boyer, E. (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    In this paper, we consider Centroidal Voronoi Tessellations (CVTs) and study their regularity. CVTs are geometric structures that enable regular tessellations of geometric objects and are widely used in shape modelling and ...
  • Real‐Time Rendering Techniques with Hardware Tessellation 

    Nießner, M.; Keinert, B.; Fisher, M.; Stamminger, M.; Loop, C.; Schäfer, H. (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Graphics hardware has progressively been optimized to render more triangles with increasingly flexible shading. For highly detailed geometry, interactive applications restricted themselves to performing transforms on fixed ...
  • Mesh Sequence Morphing 

    Chen, Xue; Feng, Jieqing; Bechmann, Dominique (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Morphing is an important technique for the generation of special effects in computer animation. However, an analogous technique has not yet been applied to the increasingly prevalent animation representation, i.e. 3D mesh ...
  • Practical Low‐Cost Recovery of Spectral Power Distributions 

    Alvarez‐Cortes, Sara; Kunkel, Timo; Masia, Belen (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Measuring the spectral power distribution of a light source, that is, the emission as a function of wavelength, typically requires the use of spectrophotometers or multi‐spectral cameras. Here, we propose a low‐cost system ...
  • Issue Information 

    Chen, Min and Zhang, Hao (Richard) (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
  • Graph‐Based Wavelet Representation of Multi‐Variate Terrain Data 

    Cioaca, Teodor; Dumitrescu, Bogdan; Stupariu, Mihai‐Sorin (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)
    Terrain data can be processed from the double perspective of computer graphics and graph theory. We propose a hybrid method that uses geometrical and vertex attribute information to construct a weighted graph reflecting ...
  • Editorial 

    Chen, Min;  , Richard (Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)

View more