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Now showing items 11-20 of 66
DeepGarment: 3D Garment Shape Estimation from a Single Image
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
3D garment capture is an important component for various applications such as free-view point video, virtual avatars, online shopping, and virtual cloth fitting. Due to the complexity of the deformations, capturing 3D ...
Enriching Facial Blendshape Rigs with Physical Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
Oftentimes facial animation is created separately from overall body motion. Since convincing facial animation is challenging enough in itself, artists tend to create and edit the face motion in isolation. Or if the face ...
Practical Path Guiding for Efficient Light-transport Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2017)
We present a robust, unbiased technique for intelligent light-path construction in path-tracing algorithms. Inspired by existing path-guiding algorithms, our method learns an approximate representation of the scene's ...
2017 Cover Image: Mixing Bowl
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
PointProNets: Consolidation of Point Clouds with Convolutional Neural Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
With the widespread use of 3D acquisition devices, there is an increasing need of consolidating captured noisy and sparse point cloud data for accurate representation of the underlying structures. There are numerous ...
Semantic Segmentation for Line Drawing Vectorization Using Neural Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
In this work, we present a method to vectorize raster images of line art. Inverting the rasterization procedure is inherently ill-conditioned, as there exist many possible vector images that could yield the same raster ...
Visualizing the Phase Space of Heterogeneous Inertial Particles in 2D Flows
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
In many scientific disciplines, the motion of finite-sized objects in fluid flows plays an important role, such as in brownout engineering, sediment transport, oceanology or meteorology. These finite-sized objects are ...
HairControl: A Tracking Solution for Directable Hair Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We present a method for adding artistic control to physics-based hair simulation. Taking as input an animation of a coarse set of guide hairs, we constrain a subsequent higher-resolution simulation of detail hairs to follow ...
Robust and Efficient Wave Simulations on Deforming Meshes
(The Eurographics Association and Blackwell Publishing Ltd, 2008)
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, these 3D simulations are usually too costly ...
Physically Based Video Editing
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Convincing manipulation of objects in live action videos is a difficult and often tedious task. Skilled video editors achieve this with the help of modern professional tools, but complex motions might still lack physical ...