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dc.contributor.authorVechev, Velkoen_US
dc.contributor.authorZarate, Juanen_US
dc.contributor.authorThomaszewski, Bernharden_US
dc.contributor.authorHilliges, Otmaren_US
dc.contributor.editorChaine, Raphaëlleen_US
dc.contributor.editorKim, Min H.en_US
dc.date.accessioned2022-04-22T06:29:37Z
dc.date.available2022-04-22T06:29:37Z
dc.date.issued2022
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14492
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14492
dc.description.abstractKinesthetic garments provide physical feedback on body posture and motion through tailored distributions of reinforced material. Their ability to selectively stiffen a garment's response to specific motions makes them appealing for rehabilitation, sports, robotics, and many other application fields. However, finding designs that distribute a given amount of reinforcement material to maximally stiffen the response to specified motions is a challenging problem. In this work, we propose an optimization-driven approach for automated design of reinforcement patterns for kinesthetic garments. Our main contribution is to cast this design task as an on-body topology optimization problem. Our method allows designers to explore a continuous range of designs corresponding to various amounts of reinforcement coverage. Our model captures both tight contact and lift-off separation between cloth and body. We demonstrate our method on a variety of reinforcement design problems for different body sites and motions. Optimal designs lead to a two- to threefold improvement in performance in terms of energy density. A set of manufactured designs were consistently rated as providing more resistance than baselines in a comparative user study.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Applied computing --> Computer-aided manufacturing; Computing methodologies --> Physical simulation
dc.subjectApplied computing
dc.subjectComputer
dc.subjectaided manufacturing
dc.subjectComputing methodologies
dc.subjectPhysical simulation
dc.titleComputational Design of Kinesthetic Garmentsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersSimulation of Clothes and Crowds
dc.description.volume41
dc.description.number2
dc.identifier.doi10.1111/cgf.14492
dc.identifier.pages535-546
dc.identifier.pages12 pages


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