Ibero-American Symposium on Computer Graphics
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Browsing Ibero-American Symposium on Computer Graphics by Subject "Categories and Subject Descriptors (according to ACM CCS): I.6.5 [Simulation and Modeling]: Modeling Methodologies, I.6.8 [Simulation and Modeling]: Types of Simulation. Animation"
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Item A Mesh-Particle Model for Fluid Animation(The Eurographics Association, 2006) Suárez, Nuria; Susín, Antonio; Pere Brunet and Nuno Correia and Gladimir BaranoskiWe use our adapted versions of the two most used methods in Computer Fluid Animation, Marker and Cell and Smoothed Particle Hydrodynamics, to develop a new method taking advantage of the calculation speed of the first and the great level of detail and controllability of the second. Such a method is very useful in animations with a great volume of fluid where the events needing high-level detail take place on the surface. Finally, we present some simulation examples made with this new method.