Now showing items 5-24 of 46

    • C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering 

      Gobbetti, E.; Marton, F.; Cignoni, P.; Di Benedetto, M.; Ganovelli, F. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed Batched Dynamic Adaptive Meshes (C-BDAM), ...
    • Cache-Efficient Layouts of Bounding Volume Hierarchies 

      Yoon, Sung-Eui; Manocha, Dinesh (The Eurographics Association and Blackwell Publishing, Inc, 2006)
    • Competing Fronts for Coarse-to-Fine Surface Reconstruction 

      Sharf, Andrei; Lewiner, Thomas; Shamir, Ariel; Kobbelt, Leif; Cohen-Or, Daniel (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We present a deformable model to reconstruct a surface from a point cloud. The model is based on an explicit mesh representation composed of multiple competing evolving fronts. These fronts adapt to the local feature size ...
    • Computing discrete shape operators on general meshes 

      Grinspun, Eitan; Gingold, Yotam; Reisman, Jason; Zorin, Denis (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of deformable two-dimensional objects, variational ...
    • Creating Face Models from Vague Mental Images 

      Blanz, V.; Albrecht, I.; Haber, J.; Seidel, H.-P. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We present a novel approach to create plausible 3D face models from vague recollections or incomplete descriptions. This task plays an important role in police work, where composite facial images of suspects need to be ...
    • Cross Dissolve Without Cross Fade: Preserving Contrast, Color and Salience in Image Compositing 

      Grundland, Mark; Vohra, Rahul; Williams, Gareth P.; Dodgson, Neil A. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      Linear interpolation is the standard image blending method used in image compositing. By averaging in the dynamic range, it reduces contrast and visibly degrades the quality of composite imagery. We demonstrate how to ...
    • Dancing-to-Music Character Animation 

      Shiratori, Takaaki; Nakazawa, Atsushi; Ikeuchi, Katsushi (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      In computer graphics, considerable research has been conducted on realistic human motion synthesis. However, most research does not consider human emotional aspects, which often strongly affect human motion. This paper ...
    • Data Preparation for Real-time High Quality Rendering of Complex Models 

      Klein, Reinhard (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      The capability of current 3D acquisition systems to digitize the geometry reflection behaviour of objects as well as the sophisticated application of CAD techniques lead to rapidly growing digital models which pose new ...
    • Data-driven Local Coordinate Systems for Image-Based Rendering 

      Mueller, Gero; Sarlette, Ralf; Klein, Reinhard (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be aligned, which leads to less artifacts and better ...
    • Direct (Re)Meshing for Efficient Surface Processing 

      Schreiner, John; Scheidegger, Carlos E.; Fleishman, Shachar; Silva, Claudio T. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to surface reconstruction techniques and it ...
    • Easy Matting - A Stroke Based Approach for Continuous Image Matting 

      Guan, Yu; Chen, Wei; Liang, Xiao; Ding, Ziang; Peng, Qunsheng (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We propose an iterative energy minimization framework for interactive image matting. Our approach is easy in the sense that it is fast and requires only few user-specified strokes for marking the foreground and background. ...
    • Easy Mesh Cutting 

      Ji, Zhongping; Liu, Ligang; Chen, Zhonggui; Wang, Guojin (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We present Easy Mesh Cutting, an intuitive and easy-to-use mesh cutout tool. Users can cut meaningful components from meshes by simply drawing freehand sketches on the mesh. Our system provides instant visual feedback to ...
    • Efficient Large Scale Acquisition of Building Interiors 

      Bahmutov, Gleb; Popescu, Voicu; Mudure, Mihai (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 individual rooms spanning 6 floors of a large ...
    • Enhancing the Interactive Visualization of Procedurally Encoded Multifield Data with Ellipsoidal Basis Functions 

      Jang, Yun; Botchen, Ralf P.; Lauser, Andreas; Ebert, David S.; Gaither, Kelly P.; Ertl, Thomas (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      Functional approximation of scattered data is a popular technique for compactly representing various types of datasets in computer graphics, including surface, volume, and vector datasets. Typically, sums of Gaussians or ...
    • GPU-based Collision Detection for Deformable Parameterized Surfaces 

      Gress, Alexander; Guthe, Michael; Klein, Reinhard (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or to convert higher level geometry to ...
    • Implicit Surface Modelling with a Globally Regularised Basis of Compact Support 

      Walder, C.; Schoelkopf, B.; Chapelle, O. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We consider the problem of constructing a globally smooth analytic function that represents a surface implicitly by way of its zero set, given sample points with surface normal vectors.The contributions of the paper include ...
    • An Improved Physically-Based Soft Shadow Volume Algorithm 

      Lehtinen, Jaakko; Laine, Samuli; Aila, Timo (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We identify and analyze several performance problems in a state-of-the-art physically-based soft shadow volume algorithm, and present an improved method that alleviates these problems by replacing an overly conservative ...
    • Latent Doodle Space 

      Baxter, William; Anjyo, Ken-ichi (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      We propose the concept of a latent doodle space, a low-dimensional space derived from a set of input doodles, or simple line drawings. The latent space provides a foundation for generating new drawings that are similar, ...
    • Multiresolution Random Accessible Mesh Compression 

      Kim, Junho; Choe, Sungyul; Lee, Seungyong (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      This paper presents a novel approach for mesh compression, which we call multiresolution random accessible mesh compression. In contrast to previous mesh compression techniques, the approach enables us to progressively ...
    • Opacity Peeling for Direct Volume Rendering 

      Rezk-Salama, Christof; Kolb, Andreas (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      The most important technique to visualize 3D scalar data, as they arise e.g. in medicine from tomographic measurement, is direct volume rendering. A transfer function maps the scalar values to optical properties which are ...