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Now showing items 71-77 of 77
Massively Parallel Adaptive Collapsing of Edges for Unstructured Tetrahedral Meshes
(The Eurographics Association, 2023)
Many tasks in computer graphics and engineering involve unstructured tetrahedral meshes. Numerical methods such as the finite element method (FEM) oftentimes use tetrahedral meshes to compute a solution for complex problems ...
AI Based Image Segmentation of Cultural Heritage Objects used for Multi-View Stereo 3D Reconstructions
(The Eurographics Association, 2023)
Image segmentation (or masking) finds a very useful use case within 3D reconstruction of cultural heritage objects. The 3D reconstructions can be accelerated, reconstructing the object without any background noise. ...
A GPU Ray Tracing Implementation for Triangular Grid Primitives
(The Eurographics Association, 2023)
Triangular grid primitives are a new technique for more efficient handling of memory intensive meshes, also called micro meshes in recent proprietary hardware implementations. This makes it a technique with high potential ...
A Post Processing Technique to Automatically Remove Floater Artifacts in Neural Radiance Fields
(The Eurographics Association and John Wiley & Sons Ltd., 2023)
Neural Radiance Fields have revolutionized Novel View Synthesis by providing impressive levels of realism. However, in most in-the-wild scenes they suffer from floater artifacts that occur due to sparse input images or ...
Combining Cluster and Outlier Analysis with Visual Analytics
(The Eurographics Association, 2017)
Cluster and outlier analysis are two important tasks. Due to their nature these tasks seem to be opposed to each other, i.e., data objects either belong to a cluster structure or a sparsely populated outlier region. In ...
A Visual Profiling System for Direct Volume Rendering
(The Eurographics Association, 2024)
Direct Volume Rendering (DVR) is a crucial technique that enables interactive exploration of results from scientific computing or computer graphics. Its applications range from virtual prototyping for product design to ...
A Survey on Cage-based Deformation of 3D Models
(The Eurographics Association and John Wiley & Sons Ltd., 2024)
Interactive deformation via control handles is essential in computer graphics for the modeling of 3D geometry. Deformation control structures include lattices for free-form deformation and skeletons for character articulation, ...