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Improved Functional Mappings via Product Preservation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
In this paper, we consider the problem of information transfer across shapes and propose an extension to the widely used functional map representation. Our main observation is that in addition to the vector space structure ...
ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
High dynamic range (HDR) imaging provides the capability of handling real world lighting as opposed to the traditional low dynamic range (LDR) which struggles to accurately represent images with higher dynamic range. ...
Extended Narrow Band FLIP for Liquid Simulations
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
The Fluid Implicit Particle method (FLIP) reduces numerical dissipation by combining particles with grids. To improve performance, the subsequent narrow band FLIP method (NB-FLIP) uses a FLIP-based fluid simulation only ...
PCPNet: Learning Local Shape Properties from Raw Point Clouds
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
In this paper, we propose PCPNET, a deep-learning based approach for estimating local 3D shape properties in point clouds. In contrast to the majority of prior techniques that concentrate on global or mid-level attributes, ...
Feature Curve Co-Completion in Noisy Data
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Feature curves on 3D shapes provide important hints about significant parts of the geometry and reveal their underlying structure. However, when we process real world data, automatically detected feature curves are affected ...
Terrain Super-resolution through Aerial Imagery and Fully Convolutional Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Despite recent advances in surveying techniques, publicly available Digital Elevation Models (DEMs) of terrains are lowresolution except for selected places on Earth. In this paper we present a new method to turn low-resolution ...
Fast Fluid Simulations with Sparse Volumes on the GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
We introduce efficient, large scale fluid simulation on GPU hardware using the fluid-implicit particle (FLIP) method over a sparse hierarchy of grids represented in NVIDIA R GVDB Voxels. Our approach handles tens of millions ...
Visual Attention for Rendered 3D Shapes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Understanding the attentional behavior of the human visual system when visualizing a rendered 3D shape is of great importance for many computer graphics applications. Eye tracking remains the only solution to explore this ...
Watercolor Woodblock Printing with Image Analysis
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Watercolor paintings have a unique look that mixes subtle color gradients and sophisticated diffusion patterns. This makes them immediately recognizable and gives them a unique appeal. Creating such paintings requires ...
Efficient BVH-based Collision Detection Scheme with Ordering and Restructuring
(The Eurographics Association and John Wiley & Sons Ltd., 2018)
Bounding volume hierarchy (BVH) has been widely adopted as the acceleration structure in broad-phase collision detection. Previous state-of-the-art BVH-based collision detection approaches exploited the spatio-temporal ...