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WebGL-based Visualization of Voxelized Brain Models
(The Eurographics Association, 2012)
This work presents our preliminary results on the interactive construction and visualization of voxelized brain models into Web platforms by using WebGL. Our voxel model is a non-usual level of detail (LOD) representation ...
Management of 3D Geometry on Portable Devices
(The Eurographics Association, 2012)
The mobile devices has evolutioned quickly in the recent years. The Games industry realized the great potential of these devices and made many developments whose requirements makes devices reach their hardware limits so ...
Non-Oriented MLS Gradient Fields
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We introduce a new approach for defining continuous non-oriented gradient fields from discrete inputs, a fundamental stage for a variety of computer graphics applications such as surface or curve reconstruction, and image ...
Fast Shadow Removal Using Adaptive Multi‐Scale Illumination Transfer
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
In this paper, we present a new method for removing shadows from images. First, shadows are detected by interactive brushing assisted with a Gaussian Mixture Model. Secondly, the detected shadows are removed using an ...
Adaptive Ray-bundle Tracing with Memory Usage Prediction: Efficient Global Illumination in Large Scenes
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper proposes an adaptive rendering technique for ray-bundle tracing. Ray-bundle tracing can be done by per-pixel linked-list construction on a GPU rasterization pipeline. This rasterization based approach offers ...
Multiplane Video Stabilization
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
This paper presents a novel video stabilization approach by leveraging the multiple planes structure of video scene to stabilize inter-frame motion. As opposed to previous stabilization procedure operating in a single ...
Surfel Octrees: A New Scheme for Interactive Inspection of Anatomy Atlases in Client-Server Applications
(The Eurographics Association, 2015)
Nowadays, an increasing interest on tele-medicine and tele-diagnostic solutions can be observed, with client/server architectures for remote inspection of volume image-based medical data which are becoming more and more ...
Efficient and Robust Position-Based Fluids for VFX
(The Eurographics Association, 2015)
Designing a fluid simulator with VFX production pipelines in mind is a difficult task where goals like efficiency, robustness and scalability compromise each other. Many impressive fluid simulation methods have been presented ...
NeuroScheme: Efficient Multiscale Representations for the Visual Exploration of Morphological Data in the Human Brain Neocortex
(The Eurographics Association, 2015)
The analysis of data sets from such a complex domain as neuroscience is severely hampered by the brain complexity and by the huge amount of data originated in current experiments and simulations. The complexity of the brain ...
PREFR: A Flexible Particle Rendering Framework
(The Eurographics Association, 2015)
We present PREFR (Particle REndering FRamework): a first approach to a general-purpose particle rendering framework on the standard OpenGL architecture, designed with the goal of being easily configured by the user without ...