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Now showing items 11-13 of 13
Load Balancing Utilizing Data Redundancy in Distributed Volume Rendering
(The Eurographics Association, 2011)
In interactive volume rendering, the cost for rendering a certain block of the volume strongly varies with dynamically changing parameters (most notably the camera position and orientation). In distributed environments ...
PaTraCo: A Framework Enabling the Transparent and Efficient Programming of Heterogeneous Compute Networks
(The Eurographics Association, 2010)
We propose PaTraCo (Parallel Transparent Computation), a framework for developing parallel applications for single host or ad-hoc compute network environments incorporating a multitude of different kinds of compute devices ...
Visually Comparing Rendering Performance from Multiple Perspectives
(The Eurographics Association, 2022)
Evaluation of rendering performance is crucial when selecting or developing algorithms, but challenging as performance can largely differ across a set of selected scenarios. Despite this, performance metrics are often ...