Now showing items 1-20 of 13293

    • Laparoscopic Sigmoidectomy Surgery Training System Using AR Follow-up Experience of Real Human Surgery 

      Terashima, Akihiro; Morishima, Akinobu; Obama, Kazutaka; Sakai, Yoshiharu; Maeda, Taro; Ando, Hideyuki (The Eurographics Association, 2018)
      In our learning system (OITORE Advance), high learning effect was confirmed by using teaching materials using porcine intestines. However, because the environment inside the abdominal cavity is different between pigs and ...
    • Enrichment of TV Series With Augmented and Mixed Reality Applications on Mobile Devices and on HoloLens 

      Strzebkowski, R.; Gehrmann, T.; Wulf, D. (The Eurographics Association, 2018)
      In this demo we will present two related AR/MR projects realized in cooperation with the German public broadcaster ZDF, which consist of an interactive mobile 3D Augmented Reality infotainment/game application as well as ...
    • Virtual Agent System to Induce Reminiscence Utterances With the Past and Present Map Information 

      Takase, Yutaka; Nakano, Yukiko I.; Yasuda, Kiyoshi (The Eurographics Association, 2018)
      In recent decades, the increasing number of elderly people with dementia has become a major social problem. Under such circumstances, virtual agent systems aimed at helping with mental health care for the elderly have ...
    • Natural Interface and Overreaction for VR Entertainment 

      Kawamoto, T.; Horikoshi, T.; Liberati, N. (The Eurographics Association, 2018)
      With the widespread use of inexpensive VR devices, many VR events for entertainment started to be organized all over the world. An important point when many people experience VR content is easily engage the experience ...
    • VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications 

      Pappas, G.; Siegel, J.; Politopoulos, K. (The Eurographics Association, 2018)
      This demo features a virtual 3D car model based off a vehicle's data duplicate, an IoT-enabled Avacar. There are three embodiments including a desktop application (VirtualCar), Augmented Reality (VirtualCarAR), and Virtual ...
    • Visuo-Haptic Redirected Walking Using Handrail 

      Matsumoto, Keigo; Narumi, Takuji; Yanase, Yohei; Ban, Yuki; Tanikawa, Tomohiro; Hirose, Michitaka (The Eurographics Association, 2018)
      A novel use of virtual reality (VR) was demonstrated. It enables a user to feel walking a straight virtual corridor while touching straight handrails, although the user walks while gripping circular handrails within a ...
    • Contribution to Ownership and Agency When Controlling a Mobile Robot 

      Hua, Junjie; Furukawa, Masahiro; Maeda, Taro (The Eurographics Association, 2018)
      Out-of-body experience shows that body ownership can be built through illusory visual-tactile correlation when man observes avatar from its back.On the other hand, ownership and agency are usually thought to be negative ...
    • User Evaluation of Visuo-Haptic Collocation System 

      Cha, B.; Bae, Y.; Choi, W.; Ryu, J. (The Eurographics Association, 2018)
      In the encounter-type haptic display systems, visuo-haptic collocation is essential because a poorly collocated pair of virtual and real objects may hinder natural interaction. This poster presents user evaluation results ...
    • Study of Human Behavioral Characteristics: Using Virtual Reality to Analyze Behavior of Following Moving Objects 

      Yonezawa, Kazuya; Segawa, Eigo; Tanaka, Ryuta (The Eurographics Association, 2018)
      It is crucial to model the physical world for simulation in which various phenomena are represented on a computer. In the case of simulation involving human actions, it is necessary to model not only physical phenomena but ...
    • Effect of an Encounter-Type Haptic Device on Forceps Position Reproducibility in Laparoscopic Tracking Training 

      Morishima, Akinobu; Terashima, Akihiro; Obama, Kazutaka; Sakai, Yoshiharu; Maeda, Taro; Ando, Hideyuki (The Eurographics Association, 2018)
      This paper describes an improvement to our previously proposed laparoscopic training system that was designed to improve surgical skill transmission by allowing surgical trainees to replicate the movements of skilled ...
    • Efficient Methods for Computational Light Transport 

      Marco, Julio (Universidad de Zaragoza, 2018-10-26)
      In this thesis we present contributions to different challenges of computational light transport. Light transport algorithms are present in many modern applications, from image generation for visual effects to real-time ...
    • On-site Surface Reflectometry 

      Riviere, Jérémy (EThOS, 2017-08-26)
      The rapid development of Augmented Reality (AR) and Virtual Reality (VR) applications over the past years has created the need to quickly and accurately scan the real world to populate immersive, realistic virtual environments ...
    • The high dynamic range imaging pipeline: Tone-mapping, distribution, and single-exposure reconstruction 

      Eilertsen, Gabriel (Linköping University Electronic Press, 2018-06-08)
      Techniques for high dynamic range (HDR) imaging make it possible to capture and store an increased range of luminances and colors as compared to what can be achieved with a conventional camera. This high amount of image ...
    • Scalable exploration of 3D massive models 

      Jaspe Villanueva, Alberto (2018-11-26)
      This thesis introduces scalable techniques that advance the state-of-the-art in massive model creation and exploration. Concerning model creation, we present methods for improving reality-based scene acquisition and ...
    • Eye Reconstruction and Modeling for Digital Humans 

      Bérard, Pascal (2018)
      The creation of digital humans is a long-standing challenge of computer graphics. Digital humans are tremendously important for applications in visual effects and virtual reality. The traditional way to generate digital ...
    • Computational Design of Flexible Structures 

      Pérez Rodríguez, Jesús (URJC, 2018-01-31)
      Computational fabrication technologies have revolutionized manufacturing by offering unprecedented control over the shape and material of the fabricated objects at accessible costs. These technologies allow users to design ...
    • Eurographics Workshop Board Documents 

      Workshop Board (2018)
    • Shape Analysis Techniques for the Ayia Irini Case Study 

      Scalas, Andreas; Vassallo, Valentina; Mortara, Michela; Spagnuolo, Michela; Hermon, Sorin (The Eurographics Association, 2018)
      The typical approach for archaeological analysis is mainly qualitative and, as such, subjective. Even when some measures are reported in the documentation of artefacts, they are often approximate or ambiguous. Conversely, ...
    • Towards an Automatic 3D Patterns Classification: the GRAVITATE Use Case 

      Thompson, Elia Moscoso; Biasotti, Silvia; Sorrentino, Giusi; Polig, Martina; Hermon, Sorin (The Eurographics Association, 2018)
      When cataloging archaeological fragments, decorative patterns are an indicator of the stylistic canon an object belongs to. In this paper we address a quantitative classification of the decorative pattern elements that ...
    • Virtual Restoration of Wooden Artifacts by Non-Rigid 3D Shape Assembly: A Case of the First Solar Boat of King Khufu 

      Nemoto, Takashi; Kobayashi, Tetsuya; Oishi, Takeshi; Kagesawa, Masataka; Kurokochi, Hiromasa; Yoshimura, Sakuji; Ziddan, Eissa; Taha, Mamdouh (The Eurographics Association, 2018)
      In this paper, we present a method to digitally reassemble an object to its original form given the 3D data of its component which are assumed to be non-rigidly deformed. Targeting wooden artifacts, we developed an algorithm ...