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Eurographics Digital Library: Recent submissions

  • Band, Stefan; Gissler, Christoph; Peer, Andreas; Teschner, Matthias (The Eurographics Association, 2018)
    We propose a novel method to predict pressure values at boundary particles in incompressible divergence-free SPH simulations (DFSPH). Our approach employs Moving Least Squares (MLS) to predict the pressure at boundary ...
  • Dagenais, Francois; Guzman, Julián; Vervondel, Valentin; Hay, Alexander; Delorme, Sébastien; Mould, David; Paquette, Eric (The Eurographics Association, 2018)
    We propose an approach for real-time shallow water simulation, building upon the virtual pipes model with multi-layered heightmaps. Our approach introduces the use of extended pipes which resolve flow through fully-flooded ...
  • Pall, Pontus; Nylén, Oskar; Fratarcangeli, Marco (The Eurographics Association, 2018)
    We introduce a practical iterative solver for mass-spring systems which can be trivially mapped to massively parallel architectures, in particular GPUs.We employ our solver for the interactive animation of virtual cloth ...
  • Cattan, Grégoire; Andreev, Anton; Mendoza, Cesar; Congedo, Marco (The Eurographics Association, 2018)
    Thanks to the low price, the use of a head-mounted device (HMD) equipped with a smartphone is currently a common set-up for virtual reality (VR). Brain-computer interface (BCI) based on electroencephalography (EEG) is a ...
  • Li, Jing; Liu, Tiantian; Kavan, Ladislav (The Eurographics Association, 2018)
    Damping is an important ingredient in physics-based simulation of deformable objects. Recent work introduced new fast simulation methods such as Position Based Dynamics and Projective Dynamics. Explicit velocity damping ...
  • Enzenhöfer, Andreas; Andrews, Sheldon; Teichmann, Marek; Kövecses, József (The Eurographics Association, 2018)
    The trade-off between accuracy and computational performance is one of the central conflicts in real-time multibody simulations, much of which can be attributed to the method used to solve the constrained multibody equations. ...
  • Banks, Matthew K.; Hazel, Andrew L.; Riley, Graham D. (The Eurographics Association, 2018)
    This paper presents a novel software framework for quantitative validation of physically-based deformable models in computer graphics. In the majority of previous studies, validation is qualitative (through visual ...
  • Andrews, Sheldon; Erleben, Kenny; Jaillet, Fabrice; Zachmann, Gabriel (Eurographics Association, 2018)
  • Chen, Minsi; Xu, Zhijie; Rippin, Wayne (The Eurographics Association, 2018)
    Teaching modern computer graphics programming has become increasingly challenging due to the advancement in the granularity of application programming interfaces (APIs). In this paper, we put forward a discussion on the ...
  • Ridel, Brett; Reuter, Patrick; Couture, Nadine (The Eurographics Association, 2018)
    We present a new methodology to teach spatial augmented reality in a practical assignment to large audiences. Our approach does not require specific equipment such as video projectors while teaching the principal topics ...
  • Fourquet, Elodie; Pentecost, Lillian (The Eurographics Association, 2018)
    This paper describes a first assignment in an Introduction to Computer Graphics course taken by undergraduate students at a liberal arts college. The assignment marries the technical challenges found at the lowest level ...
  • Anderson, Eike Falk (The Eurographics Association, 2018)
    This paper presents an effective assignment in the shape of a computer graphics application from an introductory computing course with a graphics programming flavour. The assignment involves basic 2D computer graphics used ...
  • Trapp, Matthias; Pasewaldt, Sebastian; Dürschmid, Tobias; Semmo, Amir; Döllner, Jürgen (The Eurographics Association, 2018)
    In this paper we present a concept of a research course that teaches students in image processing as a building block of mobile applications. Our goal with this course is to teach theoretical foundations, practical skills ...
  • Kim, Sunghee (The Eurographics Association, 2018)
    The importance of early research experience for undergraduate students has been stressed time and time again. This paper presents three case studies in which non-CS major students could gain a visualization research ...
  • Andujar, Carlos; Chica, Antonio; Fairén, Marta; Vinacua, Alvar (The Eurographics Association, 2018)
    In this paper we describe a plugin-based C++ framework for teaching OpenGL and GLSL in introductory Computer Graphics courses. The main strength of the framework architecture is that student assignments are mostly independent ...
  • Felkel, Petr; Magana, Alejandra J.; Folta, Michal; Sears, Alexa Gabrielle; Benes, Bedrich (The Eurographics Association, 2018)
    Geometric transformations play an important role in a vast variety of disciplines. Although they belong to the fundamental concepts, they are also difficult to comprehend. Thousands of students take courses of algebra every ...
  • Post, Frits; Žára, Jirí (Eurographics Association, 2018)
  • Mitra, Niloy J.; Ritschel, Tobias; Kokkinos, Iasonas; Guerrero, Paul; Kim, Vladimir; Rematas, Konstantinos; Yumer, Ersin (The Eurographics Association, 2018)
    In computer graphics, many traditional problems are now better handled by deep-learning based data-driven methods. In applications that operate on regular 2D domains, like image processing and computational photography, ...
  • Ritschel, Tobias; Telea, Alexandru (Eurographics Association, 2018)
  • Assarsson, Ulf; Billeter, Markus; Dolonius, Dan; Eisemann, Elmar; Jaspe, Alberto; Scandolo, Leonardo; Sintorn, Erik (The Eurographics Association, 2018)
    In this tutorial, we discuss voxel DAGs and multiresolution hierarchies, which are representations that can encode large volumes of data very efficiently. Despite a significant compression ration, an advantage of these ...

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