Now showing items 1-20 of 13997

    • Generating High-quality 3D Assets from Easy-to-access 2D content 

      Wang, Yangtuanfeng (University College London, 2019-06-28)
      In the context of content creation, there is an increasing demand for high-quality digital models including object shape, texture, environment illumination, physical properties, etc. As design and pre-view presentations ...
    • 3D scene analysis through non-visual cues 

      Monszpart, Aron (University College London, 2019-10-06)
      The wide applicability of scene analysis from as few viewpoints as possible attracts the attention of many scientific fields, ranging from augmented reality to autonomous driving and robotics. When approaching 3D problems ...
    • Viewpoint-Free Photography for Virtual Reality 

      Hedman, Peter (University College London, 2019-07-28)
      Viewpoint-free photography, i.e., interactively controlling the viewpoint of a photograph after capture, is a standing challenge. In this thesis, we investigate algorithms to enable viewpoint-free photography for virtual ...
    • Locally Solving Linear Systems for Geometry Processing 

      Herholz, Philipp (2019)
      Geometry processing algorithms commonly need to solve linear systems involving discrete Laplacians. In many cases this constitutes a central building block of the algorithm and dominates runtime. Usually highly optimized ...
    • Neighborhood Data Structures, Manifold Properties, and Processing of Point Set Surfaces 

      Skrodzki, Martin Dr. (Refubium - Repositorum der Freien Universität Berlin, 2019-07-03)
      The PhD thesis, titled “Efficient Coordinates for Point Set Surfaces”, is concerned with point sets acquired by 3D acquisition techniques and their processing. The thesis covers and advances both theoretical and applied ...
    • Efficient Light-Transport Simulation Using Machine Learning 

      Müller, Thomas (ETH Zürich, 2019)
      The goal in this dissertation is the efficient synthesis of photorealistic images on a computer. Currently, by far the most popular approach for photorealistic image synthesis is path tracing, a Monte Carlo simulation of ...
    • Practical Measurement-based Modeling and Rendering of Surface Diffraction 

      Toisoul, Antoine (2019)
      Computer graphics have evolved at a very fast pace over the last forty years. Most of the research in rendering has been focused on recreating visual effects that can be explained with geometric optics, such as reflections ...
    • Advances on computational imaging, material appearance, and virtual reality 

      Serrano, Ana (Universidad de Zaragoza, 2019-04-29)
      Visual computing is a recently coined term that embraces many subfields in computer science related to the acquisition, analysis, or synthesis of visual data through the use of computer resources. What brings all these ...
    • Layered Models for Large Scale Time-Evolving Landscapes 

      Cordonnier, Guillaume (Université Grenoble Alpes, 2019-12-06)
      The development of new technologies and algorithms allows the interactive visualization of virtual worlds showing an increasing amount of details and spatial extent. The production of plausible landscapes within these ...
    • Model-based human performance capture in outdoor scenes 

      Robertini, Nadia (2019-05-21)
      Technologies for motion and performance capture of real actors have enabled the creation of realisticlooking virtual humans through detail and deformation transfer at the cost of extensive manual work and sophisticated ...
    • Soft Segmentation of Images 

      Aksoy, Yagiz (ETH Zurich, 2019)
      Realistic editing of photographs requires careful treatment of color mixtures that commonly occur in natural scenes. These color mixtures are typically modeled using soft selection of objects or scene colors. Hence, accurate ...
    • The Py3DViewer Project: A Python Library for fast Prototyping in Geometry Processing 

      Cherchi, Gianmarco; Pitzalis, Luca; Frongia, Giovanni Laerte; Scateni, Riccardo (The Eurographics Association, 2019)
      Fast research and prototyping, nowadays, is shifting towards languages that allow interactive execution and quick changes. Python is very widely used for rapid prototyping. We introduce Py3DViewer, a new Python library ...
    • ReVize: A Library for Visualization Toolchaining with Vega-Lite 

      Hogräfer, Marius; Schulz, Hans-Jörg (The Eurographics Association, 2019)
      The field of tools for data visualization has been growing in recent years, with each tool contributing new ways to create and work with visualizations, and each offering a specialized set of features, interaction metaphors ...
    • Yocto/GL: A Data-Oriented Library For Physically-Based Graphics 

      Pellacini, Fabio; Nazzaro, Giacomo; Carra, Edoardo (The Eurographics Association, 2019)
      In this paper we present Yocto/GL, a software library for computer graphics research and education. The library is written in C++ and targets execution on the CPU, with support for basic math, geometry and imaging utilities, ...
    • Relief Pattern Segmentation Using 2D-Grid Patches on a Locally Ordered Mesh Manifold 

      Tortorici, Claudio; Vreshtazi, Denis; Berretti, Stefano; Werghi, Naoufel (The Eurographics Association, 2019)
      The mesh manifold support has been analyzed to perform several different tasks. Recently, it emerged the need for new methods capable of analyzing relief patterns on the surface. In particular, a new and not investigated ...
    • MLIC-Synthetizer: a Synthetic Multi-Light Image Collection Generator 

      Dulecha, Tinsae Gebrechristos; Dall'Alba, Andrea; Giachetti, Andrea (The Eurographics Association, 2019)
      We present MLIC-Synthetizer, a Blender plugin specifically designed for the generation of a syntethic Multi-Light Image Collection using physically-based rendering. This tool makes easy to generate large amount of test ...
    • Computational Fabrication of Macromolecules to Enhance Perception and Understanding of Biological Mechanisms 

      Alderighi, Thomas; Giorgi, Daniela; Malomo, Luigi; Cignoni, Paolo; Zoppè, Monica (The Eurographics Association, 2019)
      We propose a fabrication technique for the fast and cheap production of 3D replicas of proteins. We leverage silicone casting with rigid molds, to produce flexible models which can be safely extracted from the mold, and ...
    • Mapping Grey-Levels on 3D Segmented Anatomical districts 

      Paccini, Martina; Patané, Giuseppe; Spagnuolo, Michela (The Eurographics Association, 2019)
      The study aims to perform a simple but effective integration of geometric information of segmented 3D bones' surface and density information provided by volume MRI (Magnetic Resonance Imaging). Such a representation method ...
    • Design and Implementation of a Visualization Tool for the in-depth Analysis of the Domestic Electricity Consumption 

      Merlin, Gabriele; Ortu, Daniele; Cherchi, Gianmarco; Scateni, Riccardo (The Eurographics Association, 2019)
      In this poster, we present a visualization tool for the in-depth analysis of domestic electricity consumption. The web-interface allows users to visualize their electricity consumption, compare them with their own records ...
    • Motion Data and Model Management for Applied Statistical Motion Synthesis 

      Herrmann, Erik; Du, Han; Antakli, André; Rubinstein, Dmitri; Schubotz, René; Sprenger, Janis; Hosseini, Somayeh; Cheema, Noshaba; Zinnikus, Ingo; Manns, Martin; Fischer, Klaus; Slusallek, Philipp (The Eurographics Association, 2019)
      Machine learning based motion modelling methods such as statistical modelling require a large amount of input data. In practice, the management of the data can become a problem in itself for artists who want to control the ...