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dc.contributor.authorOgata1, Masatoen_US
dc.contributor.authorMuraki, Shigeruen_US
dc.contributor.authorLiu, Xuezhenen_US
dc.contributor.authorMa, Kwan-Liuen_US
dc.contributor.editorI. Fujishiro and K. Mueller and A. Kaufmanen_US
dc.date.accessioned2014-01-29T17:38:34Z
dc.date.available2014-01-29T17:38:34Z
dc.date.issued2003en_US
dc.identifier.isbn1-58113-745-1en_US
dc.identifier.issn1727-8376en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VG/VG03/061-068en_US
dc.description.abstractAn experimental study of software image compositing that we have carried out on a 512-node PC cluster shows the necessity of hardware compositing support to make possible real-time volume visualization scalable with large PC clusters. This paper describes the design and performance evaluation of such a hardware image compositing device. A PC cluster using such devices along with commodity graphics cards can enable simultaneous simulation and volume visualization.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleThe Design and Evaluation of a Pipelined Image Compositing Device for Massively Parallel Volume Renderingen_US
dc.description.seriesinformationVolume Graphicsen_US


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