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Memory Leak Analysis using Time-Travel-based and Timeline-based Tree Evolution Visualizations
(The Eurographics Association, 2020)
Memory leaks occur when no longer needed objects are unnecessarily kept alive. They can have a significant negative performance impact, leading to a crash in the worst case. Thus, tool support for heap evolution analysis, ...
Curve Design Studio: Bézier Curve Integrated Tool for Video Game Development
(The Eurographics Association, 2020)
Bézier curve is a useful tool for computer graphic applications. A curved road, a car, a roller coaster are just few examples of objects that could be described by a Bézier curve. The video game industry already used this ...
Point to Culture: a Point to Click Framework for Serious Games in Cultural Heritage
(The Eurographics Association, 2020)
In this paper we propose Point to Culture, a novel plugin for Unity3D game engine which allows the realisation of simple yet beautiful and historically rich Serious Games in the form of point-to-click adventures, a type ...
A Graphical Framework to Study the Correlation between Geometric Design and Simulation
(The Eurographics Association, 2022)
Partial differential equations can be solved on general polygonal and polyhedral meshes, through Polytopal Element Methods (PEMs). Unfortunately, the relation between geometry and analysis is still unknown and subject to ...
MUSE: Modeling Uncertainty as a Support for Environment
(The Eurographics Association, 2022)
To fully understand a Natural System, the representation of an environmental variable's distribution in 3D space is a mandatory and complex task. The challenge derives from a scarcity of samples number in the survey domain ...
Creating Adaptive and Interactive Stories in Mixed Reality
(The Eurographics Association, 2022)
The following paper proposes the study, the design and the preliminary development of a solution for supporting users without programming experience in creating stories in a Mixed Reality environment. We focus on a Mixed ...