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Taming Liquids for Rapidly Changing Targets
(The Eurographics Association, 2005)
Following rapidly changing target objects is a challenging problem in fluid control, especially when the natural fluid motion should be preserved. The fluid should be responsive to the changing configuration of the target ...
Particle-Based Simulation of Granular Materials
(The Eurographics Association, 2005)
Granular materials, such as sand and grains, are ubiquitous. Simulating the 3D dynamic motion of such materials represents a challenging problem in graphics because of their unique physical properties. In this paper we ...