Browsing High-Performance Graphics 2010 by Title
Now showing items 19-19 of 19
-
A Work-Efficient GPU Algorithm for Level Set Segmentation
(The Eurographics Association, 2010)We present a novel GPU level set segmentation algorithm that is both work-efficient and step-efficient. Our algorithm: (1) has linear work-complexity and logarithmic step-complexity, both of which depend only on the size ...