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Directed Curvature Histograms for Robotic Grasping
(The Eurographics Association, 2017)
Three-dimensional descriptors are a common tool nowadays, used in a wide range of tasks. Most of the descriptors that have been proposed in the literature focus on tasks such as object recognition and identification. This ...
Towards an Observer-oriented Theory of Shape Comparison
(The Eurographics Association, 2016)
In this position paper we suggest a possible metric approach to shape comparison that is based on a mathematical formalization of the concept of observer, seen as a collection of suitable operators acting on a metric space ...
An Edit Distance for Reeb Graphs
(The Eurographics Association, 2016)
We consider the problem of assessing the similarity of 3D shapes using Reeb graphs from the standpoint of robustness under perturbations. For this purpose, 3D objects are viewed as spaces endowed with real-valued functions, ...
An Experimental Shape Matching Approach for Protein Docking
(The Eurographics Association, 2016)
Proteins play a vital role in biological processes, with their function being largely determined by their structure. It is important to know what a protein binds, where it binds, how it binds, and what is its final ...
Geometric Histograms of 3D Keypoints for Face Identification with Missing Parts
(The Eurographics Association, 2013)
In this work, an original solution to 3D face identification is proposed, which supports recognition also in the case of probes with missing parts. Distinguishing traits of the face are captured by first extracting 3D ...
LightNet: A Lightweight 3D Convolutional Neural Network for Real-Time 3D Object Recognition
(The Eurographics Association, 2017)
With the rapid growth of 3D data, accurate and efficient 3D object recognition becomes a major problem. Machine learning methods have achieved the state-of-the-art performance in the area, especially for deep convolutional ...
Computing Local Binary Patterns on Mesh Manifolds for 3D Texture Retrieval
(The Eurographics Association, 2015)
In this paper, we present and experiment a novel approach for retrieving 3D geometric texture patterns on 2D mesh-manifolds (i.e., surfaces in the 3D space) using local binary patterns (LBP) constructed on the mesh. The ...
3D Volume Matching for Mesh Animation of Moving Actors
(The Eurographics Association, 2014)
4D multiview reconstruction of moving actors has many applications in the entertainment industry and although studios providing such services become more accessible, efforts have to be done in order to improve the underlying ...