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Seam-Driven Image Stitching
(The Eurographics Association, 2013)
Image stitching computes geometric transforms to align images based on the best fit of feature correspondences between overlapping images. Seam-cutting is used afterwards to to hide misalignment artifacts. Interestingly ...
Direct Contouring of Implicit Closest Point Surfaces
(The Eurographics Association, 2013)
Constructing a (signed) distance field and contouring its zero level set are two important steps in many surface reconstruction methods. While most high-quality distance transforms compute the distance to the surface as ...
Real-time Collision Detection for Dynamic Hardware Tessellated Objects
(The Eurographics Association, 2013)
We present a novel method for real-time collision detection of patch based, displacement mapped objects using hardware tessellation. Our method supports fully animated, dynamically tessellated objects and runs entirely on ...
Real-Time Image-Based Volume Lighting
(The Eurographics Association, 2013)
The interaction of translucent objects with light creates complex effects such as scattering, absorption and volumetric shadows. While most accurate rendering approaches resort to heavy computations, recent needs in ...
Automatic Modeling of Planar-Hinged Buildings
(The Eurographics Association, 2013)
We present a framework to automatically model and reconstruct buildings in a dense urban area. Our method is robust to noise and recovers planar features and sharp edges, producing a water-tight triangulation suitable for ...
Automatic Parameter Control for Metropolis Light Transport
(The Eurographics Association, 2013)
Sophisticated global illumination algorithms usually have several control parameters that need to be set appropriately in order to obtain high performance and accuracy. Unfortunately, the optimal values of these parameters ...
Generating Pseudo-3D Painting Based on Visual Saliency and Composition Rules
(The Eurographics Association, 2013)
Pseudo-3D painting shows stereoscopic artistic effect in the 2D plane and displays artistic conception as the known verse "Far, near, high, low-no two parts alike", it brings a true feeling of stereo space to observers. ...
Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content
(The Eurographics Association, 2013)
In this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting ...
GPU Roof Grammars
(The Eurographics Association, 2013)
We extend GPU shape grammars [MBG12] to model highly detailed roofs. Starting from a consistent roof structure such as a straight skeleton computed from the building footprints, we decompose this information into local ...
Feature-preserving Direct Blue Noise Sampling for Surface Meshes
(The Eurographics Association, 2013)
We present a new direct Poisson disk sampling for surface meshes. Our objective is to sample triangular meshes, while satisfying good blue noise properties, but also preserving features. Our method combines a feature ...