Now showing items 10-15 of 15

    • Point Clouds as an Efficient Multiscale Layered Spatial Representation 

      Poux, Florent; Neuville, Romain; Hallot, Pierre; Billen, Roland (The Eurographics Association, 2016)
      3D point clouds describe urban shape at different scales, precisions and resolutions depending on the underlying sensors and acquisition methodology. These factors influence the quality of the data, as well as its ...
    • Procedural Generation of Traffic Signs 

      Taal, Fieke C.; Bidarra, Rafael (The Eurographics Association, 2016)
      Procedurally-generated virtual urban worlds typically miss plausible signaling objects on the road network, unless they were manually inserted. We present a solution to the problem of procedurally populating a given urban ...
    • Realistic Urban Road Network Modelling From GIS Data 

      Nguyen, Hoang Ha; Desbenoit, Brett; Daniel, Marc (The Eurographics Association, 2016)
      Starting from GIS data, which are sampled and often inaccurate, this paper presents a method to reconstruct urban road surfaces respecting important geometric constraints selected from civil engineering. We propose a ...
    • UDMV 2016: Frontmatter 

      Vincent Tourre; Filip Biljecki (Eurographics Association, 2016)
    • Visibility of Building Exposed Surfaces for the Potential Application of Solar Panels: A Photometric Model 

      Florio, Pietro; Roecker, C.; Probst, M. C. Munari; Scartezzini, Jean-Louis (The Eurographics Association, 2016)
      Urban areas are facing a growing deployment of solar technologies on the built exposed surfaces such as roofs and façades. This transformation often occurs without consideration of the needed architectural quality, which ...
    • Visualization of Documented 3D Cities 

      Chagnaud, Clément; Samuel, John; Servigne, Sylvie; Gesquière, Gilles (The Eurographics Association, 2016)
      Documents whether historical photographs or urban regulations are important for understanding the urban past as well as for urban planning. CityGML is an open standard used to represent 3D structure and thematic information ...