Search
Now showing items 11-20 of 72
High Speed Skin Color Detection and Localization on a GPU
(The Eurographics Association, 2007)
In this paper, we present a simple yet novel method for high speed skin color detection and localization on images and video using the Graphics Processing Unit (GPU) and common graphics programming techniques. Our approach ...
Spinoff - Transferring Energy between Real and Virtual Worlds
(The Eurographics Association, 2007)
There is a widening gap between interaction devices for Virtual Environments and other factors such as graphical realism, accessibility and complexity. To address this problem, we developed a Mixed Reality environment that ...
Take a Stroll in Another World
(The Eurographics Association, 2007)
Another World II is a print by the famous Dutch artist M. C. Escher, depicting a cube with arch-like openings on each side. What makes the print interesting is that the depicted views in the arches are inconsistent, leaving ...
Object-Oriented Shader Design
(The Eurographics Association, 2007)
We present an extremely lightweight object-oriented framework for writing shaders. It provides a way to invoke methods of objects from the shading language and to use references of objects as normal variables. Classes are ...
Visualization of Multi-variate Scientific Data
(The Eurographics Association, 2007)
In this state-of-the-art report we discuss relevant research works related to the visualization of complex, multivariate data. We focus on non-classical approaches, i.e. approaches which haven t been discussed in previous ...
Exact Computation of the Hausdorff Distance between Triangular Meshes
(The Eurographics Association, 2007)
We present an algorithm that computes the exact Hausdorff distance between two arbitrary triangular meshes. Our method computes squared distances for each point on each triangle of one mesh to all relevant triangles of the ...
Preface and Table of Contents
(The Eurographics Association, 2007)
Preface and Table of Contents
Shape Representations Based on Simplicial and Cell Complexes
(The Eurographics Association, 2007)
Simplicial and cell complexes are the most common way to discretize 3D shapes and two-, three and higherdimensional scalar fields. In this state-of-the-art report, we review, analyze and compare data structures for simplicial ...
Exemplar-based Worn Edges
(The Eurographics Association, 2007)
To counteract the sterile look of computer-generated worlds, we introduce a procedural model for worn edges that can be seen in buildings and stones: edges that have suffered minor damage at multiple points, resulting in ...
State-of-the-Art Computer Graphics in Neurosurgical Planning and Risk Assessment
(The Eurographics Association, 2007)
We present a novel software assistant that unlocks new potentials in neurosurgical planning and risk assessment. It allows surgeons to approach the task in an intuitive manner, by providing them with the possibility to ...