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Hallucinating Stereoscopy from a Single Image
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
We introduce a novel method for enabling stereoscopic viewing of a scene from a single pre-segmented image. Rather than attempting full 3D reconstruction or accurate depth map recovery, we hallucinate a rough approximation ...
Perceptually Motivated Real-Time Compression of Motion Data Enhanced by Incremental Encoding and Parameter Tuning
(The Eurographics Association, 2013)
We address the problem of efficient real-time motion data compression considering human perception. Using incremental encoding plus a database of motion primitives for each key point, our method achieves a higher or ...
Discovering New Monte Carlo Noise Filters with Genetic Programming
(The Eurographics Association, 2017)
This paper presents a novel method for the discovery of new analytical filters suitable for filtering of noise in Monte Carlo rendering. Our method utilizes genetic programming to evolve the set of analytical filtering ...
An Interactive Editing System for Visual Appearances of Fire and Explosions
(The Eurographics Association, 2015)
Synthetic volumetric fire and explosions are important visual effects used in many applications such as computer games and movies. For these applications, artists are often requested to achieve the desired visual appearance ...
A Generic Physically-based Approach to the Opening Design Problem
(The Eurographics Association, 2016)
Today architectural design harnesses photorealistic rendering to accurately assess energy transport for the design of energyefficient buildings. In this context, we present an automatic physically-based solution to the ...
Deferred Shading for Order-Independent Transparency
(The Eurographics Association, 2014)
Rendering many layers of transparency presents difficult challenges with respect to performance. Most previous work focused on the sorting problem, paying the full shading cost for all fragments. We present a method that ...
Interactive HDR Environment Map Capturing on Mobile Devices
(The Eurographics Association, 2015)
Real world illumination, captured by digitizing devices, is beneficial to solve many problems in computer graphics. Therefore, practical methods for capturing this illumination are of high interest. In this paper, we present ...
Robust Statistical Pixel Estimation
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Robust statistical methods are employed to reduce the noise in Monte Carlo ray tracing. Through the use of resampling, the sample mean distribution is determined for each pixel. Because this distribution is uni-modal and ...
Real-Time Subspace Integration for Example-Based Elastic Material
(The Eurographics Association and John Wiley & Sons Ltd., 2015)
Example-based material allows simulating complex material behaviors in an art-directed way. This paper presents a method for fast subspace integration for example-based elastic material, which is suitable for real-time ...
Capture and Statistical Modeling of Arm-Muscle Deformations
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present a comprehensive data-driven statistical model for skin and muscle deformation of the human shoulderarm complex. Skin deformations arise from complex bio-physical effects such as non-linear elasticity of muscles, ...