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Now showing items 11-20 of 38
Perceptually Adaptive Graphics
(Eurographics Association, 2004)
In recent years, the Graphics community has come to realise the importance of taking human perception into account when striving for realism in images, animations and Virtual Environments. In May 2001, a EUROGRAPHICS/ ...
Modulating View-dependent Textures
(Eurographics Association, 2004)
We present a texturing approach for image-based modeling and rendering, where instead of using one (or a blend of a few) sample images, new view dependent textures are synthesized by modulating a differential texture basis. ...
A Generic Method for Geometric Contraints Detection
(Eurographics Association, 2004)
In this paper, we present a generic method to automatically detect geometric constraints on motion capture animations. At each frame, elementary geometric constraints are computed with respect to a reference which can ...
A Real Time Light Probe
(Eurographics Association, 2004)
We present a novel system capable of capturing high dynamic range (HDR) Light Probes at video speed. Each Light Probe frame is built from an individual full set of exposures, all of which are captured within the frame time. ...
Interactive Physically-based Animation System for Dense Meshes
(Eurographics Association, 2004)
In this paper we describe an interactive physically-based animation system for dense meshes. Our method extracts a coarse mesh from an original mesh to make a tetrahedral mesh for the reduction of computational costs. For ...
The Visualisation and Expression of Virtual 3DSurfaces Explored through Custom Developed Interactive Software, Optically Mixed Coloured Surface Contouring and Fine Art Printmaking
(Eurographics Association, 2004)
This short presentation paper describes an exploration and the visualisation of virtual 3D compositions through custom developed software and fine art printmaking. The author, a trained and practising visual artist considers ...
Advanced Virtual Medicine: Techniques and Applications for Medicine Oriented Computer Graphics
(Eurographics Association, 2004)
The course will introduce techniques of modelling and simulating human tissue for medical applications. The course includes basic and advanced techniques of segmentation, registration, reconstruction and motion simulation ...
Uniform Sampling for Image-based Rendering Shiny Objects
(Eurographics Association, 2004)
A novel sampling technique is presented, which can evenly sample all rays that pass through a rectangular surface. Different view directions are uniformly sampled based on the shape of a spiral. Projection positions are ...
Enriching Animation Databases
(Eurographics Association, 2004)
The paper presents a framework for enriching an existing basic animation databse by modifying existing motions to generate a variety of new motions. Intuitively controlled motion varities are generated on demand which ...
A Spectral Gamut-Mapping Environment with Rendering Parameter Feedback
(Eurographics Association, 2004)
This paper proposes a prototypical environment for gamut mapping in spectral space. Images are rendered in terms of light and material parameters by a symbolic ray tracer, and the parameter ranges are adjusted, without ...