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Now showing items 11-15 of 15
Course: Modeling Individualities in Groups and Crowds
(The Eurographics Association, 2009)
Crowds are part of our everyday life experience and essential when working with realistic interactive environments. Domains of application for such simulations range from populating artificial cities to entertainment, and ...
Tutorial on Inhabited Virtual Heritage
(Eurographics Association, 2002)
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Real-time Inhabited Virtual Worlds and Interaction - interactive virtual worlds module
(The Eurographics Association, 2006)
Virtual Worlds [MK94] and their concept of cyber-real space interplay invoke such interactive digital narratives that promote new patterns of understanding. However, the "narrative" and "interactive" part, which refers to ...
Advanced Topics in Virtual Garment Simulation
(The Eurographics Association, 2007)
For more than two decades, cloth simulation has been an active research area in computer graphics. In order to create efficient high-quality animations, techniques from many research fields have to be thoroughly combined. ...
EG 2005 Tutorial on Mixed Realities in Inhabited Worlds
(The Eurographics Association, 2005)
1. Outline of the tutorial<br> 1.1 Concepts and State of the Art of mixed realities in inhabited worlds<br> 1.1.1 Mixed Realities in inhabited worlds<br> 1.1.2 Believability and Presence<br> 1.2 ...