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dc.contributor.authorMansouri, Haithemen_US
dc.contributor.authorKleinermann, Fredericen_US
dc.contributor.authorTroyer, Olga Deen_US
dc.contributor.editorDieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczaken_US
dc.date.accessioned2016-02-16T10:02:32Z
dc.date.available2016-02-16T10:02:32Z
dc.date.issued2009en_US
dc.identifier.isbn978-1-60558-432-4en_US
dc.identifier.urihttp://dx.doi.org/10.1145/1559764.1559781en_US
dc.description.abstractthe web for various purposes such as education, collaborative working or social networking. Unfortunately, the development process of such environments remains a demanding task, often accessible only to VE experts despite the availability of a number of Virtual Reality (VR) authoring tools. On the other hand, VE experts are seldom domain experts. This implies that their knowledge on specific domains can most of the time be limited. This could lead to design errors or, as in most cases, longer development times and efforts as the development process become an iterative one involving many revisions. One way of accelerating this process is by making it possible to capture a specific knowledge of a domain and later use this knowledge to automatically check that the design of the VE meets the requirements of the domain. This way, we ensure the conformity of the VE to the requirements of the domain for which it is being developed and by extension also to the customer's requirements. As a result, development times and efforts can significantly be shortened, while reducing the likelihood of error making. This paper describes an extension to an existing approach called VRWISE that focuses on reducing development times and efforts of VEs using domain oriented terminology and ontologies.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors H.5.1 [Information Interfaces and presentation] Multimedia Information Systemsen_US
dc.subjectartificialen_US
dc.subjectaugmenteden_US
dc.subjectand virtual realitiesen_US
dc.subjectEvaluation/methodologyen_US
dc.titleDetecting Inconsistencies in the Design of Virtual Environments over the Web using Domain Specific Rulesen_US
dc.description.seriesinformationInternational Conference on 3D Web Technologyen_US
dc.description.sectionheadersSemantics and Data Modelsen_US
dc.identifier.doi10.1145/1559764.1559781en_US
dc.identifier.pages101-110en_US


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