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    • GPU-based Real-time On-surface Droplet Flow in X3D 

      Jung, Yvonne; Behr, Johannes (The Eurographics Association, 2009)
      This paper presents a method for the GPU-based real-time simulation of droplet flows on 3D surfaces. It is also outlined, how this approach can be embedded into X3D. Therefore, a concept and its implementation is presented, ...