Now showing items 459-478 of 6291

    • B-Mesh: A Modeling System for Base Meshes of 3D Articulated Shapes 

      Ji, Zhongping; Liu, Ligang; Wang, Yigang (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      This paper presents a novel modeling system, called B-Mesh, for generating base meshes of 3D articulated shapes. The user only needs to draw a one-dimensional skeleton and to specify key balls at the skeletal nodes. The ...
    • Balancing Considered Harmful - Faster Photon Mapping using the Voxel Volume Heuristic - 

      Wald, Ingo; Guenther, Johannes; Slusallek, Philipp (The Eurographics Association and Blackwell Publishing, Inc, 2004)
      Photon mapping is one of the most important algorithms for computing global illumination. Especially for efficiently producing convincing caustics, there are no real alternatives to photon mapping. On the other hand, photon ...
    • Balancing Rotation Minimizing Frames with Additional Objectives 

      Mossman, Christopher; Bartels, Richard H.; Samavati, Faramarz F. (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      When moving along 3D curves, one may require local coordinate frames for visited points, such as for animating virtual cameras, controlling robotic motion, or constructing sweep surfaces. Often, consecutive coordinate ...
    • Ballet 

      Lawonn, Kai; Günther, Tobias (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
    • BallMerge: High-quality Fast Surface Reconstruction via Voronoi Balls 

      Parakkat, Amal Dev; Ohrhallinger, Stefan; Eisemann, Elmar; Memari, Pooran (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      We introduce a Delaunay-based algorithm for reconstructing the underlying surface of a given set of unstructured points in 3D. The implementation is very simple, and it is designed to work in a parameter-free manner. The ...
    • BareSkinNet: De-makeup and De-lighting via 3D Face Reconstruction 

      Yang, Xingchao; Taketomi, Takafumi (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose BareSkinNet, a novel method that simultaneously removes makeup and lighting influences from the face image. Our method leverages a 3D morphable model and does not require a reference clean face image or a specified ...
    • Barrio: Customizable Spatial Neighborhood Analysis and Comparison for Nanoscale Brain Structures 

      Troidl, Jakob; Cali, Corrado; Gröller, Eduard; Pfister, Hanspeter; Hadwiger, Markus; Beyer, Johanna (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      High-resolution electron microscopy imaging allows neuroscientists to reconstruct not just entire cells but individual cell substructures (i.e., cell organelles) as well. Based on these data, scientists hope to get a better ...
    • Barycentric Coordinates on Surfaces 

      Raif M. Rustamov (2010)
      This paper introduces a method for defining and efficiently computing barycentric coordinates with respect to polygons on general surfaces. Our construction is geared towards injective polygons (polygons that can be enclosed ...
    • Baseball Timeline: Summarizing Baseball Plays Into a Static Visualization 

      Ono, Jorge H. Piazentin; Dietrich, Carlos; Silva, Claudio T. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In sports, Play Diagrams are the standard way to represent and convey information. They are widely used by coaches, managers, journalists and fans in general. There are situations where diagrams may be hard to understand, ...
    • Bayesian Collaborative Denoising for Monte Carlo Rendering 

      Boughida, Malik; Boubekeur, Tamy (The Eurographics Association and John Wiley & Sons Ltd., 2017)
      The stochastic nature of Monte Carlo rendering algorithms inherently produces noisy images. Essentially, three approaches have been developed to solve this issue: improving the ray-tracing strategies to reduce pixel variance, ...
    • A Bayesian Inference Framework for Procedural Material Parameter Estimation 

      Guo, Yu; Hasan, Milos; Yan, Lingqi; Zhao, Shuang (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      Procedural material models have been gaining traction in many applications thanks to their flexibility, compactness, and easy editability. We explore the inverse rendering problem of procedural material parameter estimation ...
    • A Bayesian Monte Carlo Approach to Global Illumination 

      Brouillat, Jonathan; Bouville, Christian; Loos, Brad; Hansen, Charles; Bouatouch, Kadi (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      Most Monte Carlo rendering algorithms rely on importance sampling to reduce the variance of estimates. Importance sampling is efficient when the proposal sample distribution is well-suited to the form of the integrand but ...
    • Bayesian Point Cloud Reconstruction 

      Jenke, P.; Wand, M.; Bokeloh, M.; Schilling, A.; Strasser, W. (The Eurographics Association and Blackwell Publishing, Inc, 2006)
      In this paper, we propose a novel surface reconstruction technique based on Bayesian statistics: The measurement process as well as prior assumptions on the measured objects are modeled as probability distributions and ...
    • Bayesian Scheme for Interactive Colourization, Recolourization and Image/Video Editing 

      Dalmau, Oscar; Rivera, Mariano; Alarcon, Teresa (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      We propose a general image and video editing method based on a Bayesian segmentation framework. In the first stage, classes are established from scribbles made by a user on the image. These scribbles can be considered as ...
    • BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization 

      Cignoni, P.; Ganovelli, F.; Gobbetti, E.; Marton, F.; Ponchio, F.; Scopigno, R. (Blackwell Publishers, Inc and the Eurographics Association, 2003)
      This paper describes an efficient technique for out-of-core rendering and management of large textured terrainsurfaces. The technique, called Batched Dynamic Adaptive Meshes (BDAM), is based on a paired tree structure:a ...
    • The Beam Radiance Estimate for Volumetric Photon Mapping 

      Jarosz, Wojciech; Zwicker, Matthias; Jensen, Henrik Wann (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new method for efficiently simulating the scattering of light within participating media. Using a theoretical reformulation of volumetric photon mapping, we develop a novel photon gathering technique for ...
    • Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments 

      Pathmanathan, Nelusa; Öney, Seyda; Becher, Michael; Sedlmair, Michael; Weiskopf, Daniel; Kurzhals, Kuno (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      The distribution of visual attention can be evaluated using eye tracking, providing valuable insights into usability issues and interaction patterns. However, when used in real, augmented, and collaborative environments, ...
    • Belief Decay or Persistence? A Mixed-method Study on Belief Movement Over Time 

      Gupta, Shrey; Karduni, Alireza; Wall, Emily (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      When individuals encounter new information (data), that information is incorporated with their existing beliefs (prior) to form a new belief (posterior) in a process referred to as belief updating. While most studies on ...
    • A Benchmark Dataset for Repetitive Pattern Recognition on Textured 3D Surfaces 

      Lengauer, Stefan; Sipiran, Ivan; Preiner, Reinhold; Schreck, Tobias; Bustos, Benjamin (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      In digital archaeology, a large research area is concerned with the computer-aided analysis of 3D captured ancient pottery objects. A key aspect thereby is the analysis of motifs and patterns that were painted on these ...
    • A Bending Model for Nodal Discretizations of Yarn-Level Cloth 

      Pizana, José María; Rodríguez, Alejandro; Cirio, Gabriel; Otaduy, Miguel A. (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      To deploy yarn-level cloth simulations in production environments, it is paramount to design very efficient implementations, which mitigate the cost of the extremely high resolution. To this end, nodal discretizations ...