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Now showing items 6965-6984 of 17315

    • High Dynamic Range Image Hallucination 

      Wang, Lvdi; Wei, Li-Yi; Zhou, Kun; Guo, Baining; Shum, Heung-Yeung (The Eurographics Association, 2007)
      We introduce high dynamic range image hallucination for adding high dynamic range details to the over-exposed and under-exposed regions of a low dynamic range image. Our method is based on a simple assumption: there exist ...
    • High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content 

      Banterle, Francesco; Debattista, Kurt; Artusi, Alessandro; Pattanaik, Sumanta; Myszkowski, Karol; Ledda, Patrick; Chalmers, Alan (The Eurographics Association and Blackwell Publishing Ltd, 2009)
      In the last few years, researchers in the field of High Dynamic Range (HDR) Imaging have focused on providing tools for expanding Low Dynamic Range (LDR) content for the generation of HDR images due to the growing popularity ...
    • High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content 

      Banterle, Francesco; Debattista, Kurt; Artusi, Alessandro; Pattanaik, Sumanta; Myszkowski, Karol; Ledda, Patrick; Bloj, Marina; Chalmers, Alan (The Eurographics Association, 2009)
      In the last few years, researchers in the field of High Dynamic Range (HDR) Imaging have focused on providing tools for expanding Low Dynamic Range (LDR) content for the generation of HDR images due to the growing popularity ...
    • The high dynamic range imaging pipeline: Tone-mapping, distribution, and single-exposure reconstruction 

      Eilertsen, Gabriel (Linköping University Electronic Press, 2018-06-08)
      Techniques for high dynamic range (HDR) imaging make it possible to capture and store an increased range of luminances and colors as compared to what can be achieved with a conventional camera. This high amount of image ...
    • High dynamic range imaging: problems of video exposure bracketing, luminance calibration and gloss editing 

      Gryaditskaya, Yulia (2017-06-02)
      Two-dimensional, conventional images are gradually losing their hegemony, leaving room for novel formats. Among these, 8 bit images give place to high dynamic range (HDR) image formats, allowing to improve colour gamut and ...
    • High Dynamic Range Point Clouds for Real-Time Relighting 

      Sabbadin, Manuele; Palma, Gianpaolo; BANTERLE, FRANCESCO; Boubekeur, Tamy; Cignoni, Paolo (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Acquired 3D point clouds make possible quick modeling of virtual scenes from the real world.With modern 3D capture pipelines, each point sample often comes with additional attributes such as normal vector and color response. ...
    • High Dynamic Range Techniques in Graphics: from Acquisition to Display 

      Goesele, Michael; Heidrich, Wolfgang; Höfflinger, Bernd; Krawczyk, Grzegorz; Myszkowski, Karol; Trentacoste, Matthew (The Eurographics Association, 2005)
      This course is motivated by tremendous progress in the development and accessibility of high dynamic range technology (HDR) that happened just recently, which creates many interesting opportunities and challenges in graphics. ...
    • High Dynamic Range Video for Cultural Heritage Documentation and Experimental Archaeology 

      Happa, Jassim; Artusi, Alessandro; Czanner, Silvester; Chalmers, Alan (The Eurographics Association, 2010)
      Video recording and photography are frequently used to document Cultural Heritage (CH) objects and sites. High Dynamic Range (HDR) imaging is increasingly being used as it allows a wider range of light to be considered ...
    • High Ecological Validity and Accurate Stimulus Control in VR-based Psychological Experiments 

      Wolter, Marc; Armbruester, Claudia; Valvoda, Jakob T.; Kuhlen, Torsten (The Eurographics Association, 2007)
      Virtual Reality (VR) has become a useful tool in psychological therapy, rehabilitation, and basic research. It provides the therapist or scientist with high ecological validity and complete control over multimodal stimuli ...
    • High Fidelity Facial Animation Capture and Retargeting With Contours 

      Bhat, Kiran S.; Goldenthal, Rony; Ye, Yuting; Mallet, Ronald; Koperwas, Michael (ACM SIGGRAPH / Eurographics Association, 2013)
      Human beings are naturally sensitive to subtle cues in facial expressions, especially in areas of the eyes and mouth. Current facial motion capture methods fail to accurately reproduce motions in those areas due to multiple ...
    • High Fidelity Lighting of Knossos 

      Roussos, Ioannis; Chalmers, Alan (The Eurographics Association, 2003)
      Five kilometres from Heraklion, Crete is the Minoan Palace of Knossos. First discovered in 1878 by Minos Kalokairinos, the site today is most commonly associated with Sir Arthur Evans who bought the space in 1898 when ...
    • High Fidelity Scan Merging 

      Julie Digne; Jean-Michel Morel; Nicolas Audfray; Claire Lartigue (2010)
      For each scanned object 3D triangulation laser scanners deliver multiple sweeps corresponding to multiple laser motions and orientations. The problem of aligning these scans has been well solved by using rigid and, more ...
    • A High Level Interface to the Graphical Kernel System - GKS 

      Watkins, H.K. (The Eurographics Association, 1983)
      A Graphical Package is described with particular reference to the petroleum industry. One of its design aims is that it should act as a user interface to GKS and be as user friendly as possible. As a further design aim, ...
    • High Level Language Support for 3-Dimensional Graphics 

      Duhovnik, Joze; Kimura, Fumihiko; Sata, Toshio (The Eurographics Association, 1983)
      In the paper the design process is analysed and a new model of the design process which is usefull in CAD is explained. At working a construction with the computer we have to consider the function and form. The function ...
    • High Performance Colour Displays for Computer Graphics 

      Denham, Den (Blackwell Publishing Ltd and the Eurographics Association, 1986)
      High-performance computer graphics displays for CAD utilize the Shadow-Mask CRT (SMCRT). Factors affecting colour-display quality and ergonomics include beam-to-beam convergence, beamspot profile, resolution, brightness, ...
    • High Performance GPU-based Proximity Queries using Distance Fields 

      Morvan, T.; Reimers, M.; Samset, E. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modelling, augmented and virtual reality. We present ...
    • High Performance Graphics 2021 CGF 40-8: Frontmatter 

      Binder, Nikolaus; Ritschel, Tobias (The Eurographics Association and John Wiley & Sons Ltd., 2021)
    • High performance hybrid FEM/DEM simulation tool for numerical analysis of historical structures 

      Bagnéris, Marine; Dubois, Frédéric; Jean, Michel; Martin, Alexandre; Taforel, Paul; Visseq, Vincent (The Eurographics Association, 2013)
      The current paper aims at presenting the various aspects of a modeling and simulation framework dedicated to the study of historical structures considered as complex mechanical systems with interactions (contact, friction, ...
    • High Performance Interactive Painting On The GPU 

      Großer, M.; Wacker, M. (The Eurographics Association, 2011)
      This paper addresses the problem of mapping between two different texture coordinate setups for one single mesh. We exploit the advantages of the render pipeline on the GPU to obtain interactive texture painting on an ...
    • High Performance Non-linear Motion Blur 

      Guertin, Jean-Philippe; Nowrouzezahrai, Derek (The Eurographics Association, 2015)
      Motion blur is becoming more common in interactive applications such as games and previsualization tools. Here, a common strategy is to approximate motion blur with an image-space post-process, and many recent approaches ...