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dc.contributor.authorFanni, Filippo A.en_US
dc.contributor.authorCherchi, Gianmarcoen_US
dc.contributor.authorScateni, Riccardoen_US
dc.contributor.editorAndrea Giachetti and Paolo Pingi and Filippo Stancoen_US
dc.date.accessioned2017-09-11T06:59:19Z
dc.date.available2017-09-11T06:59:19Z
dc.date.issued2017
dc.identifier.isbn978-3-03868-048-2
dc.identifier.urihttp://dx.doi.org/10.2312/stag.20171220
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/stag20171220
dc.description.abstractIn recent years, fabrication technologies developed at a very fast pace. However, some limitations on shape and dimension still apply both to additive and subtractive manufacturing, and one way to bypass them could be the subdivision of the object to build. We present here a simple algorithm, based on the polycube representation of the original shape, able to decompose any model into simpler portions that are better fabricable. The shape is first mapped in a polycube and, then, split to take advantage of the simple polycube subdivision, thus having, quite easily, a partition of the model at hand. The main aim of this work is to study and analyse pros and cons of this simple subdivision scheme for fabrication, in view of using both the additive and subtractive pipelines. The proposed subdivision scheme is computationally light and it produces quite good results, especially when it is applied to models that can be easily decomposed in a small collection of cuboids. The obtained subdivisions are suitable for 3D printing.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputing methodologies
dc.subjectMesh geometry models
dc.subjectHardware
dc.subjectDesign for manufacturability
dc.titlePolycube-based Decomposition for Fabricationen_US
dc.description.seriesinformationSmart Tools and Apps for Graphics - Eurographics Italian Chapter Conference
dc.description.sectionheadersGeometry Processing
dc.identifier.doi10.2312/stag.20171220
dc.identifier.pages1-7


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