Search
Now showing items 1-2 of 2
Interactive physically based Fluid and Erosion Simulation
(The Eurographics Association, 2005)
Realistically eroded terrain is a base of almost every outdoor visualization for simulators or computer games. In order to achieve convincing results physically based erosion algorithms are necessary. We present a new ...
Modeling and Visualization of symmetric and asymmetric plant competition
(The Eurographics Association, 2005)
In this paper we describe a new method for the visual simulation of evolving plant communities, which involves, aside from the known symmetric competition for resources also asymmetric competition. Asymmetric competition ...