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3D Modeling and Integration of Heterogeneous Geo-data
(The Eurographics Association, 2021)
This paper tackles the volumetric representation of geophysical and geotechnical data, gathered during exploration surveys of the subsoil. The creation of a 3D model as support to geological interpretation has to take into ...
Guiding Lens-based Exploration using Annotation Graphs
(The Eurographics Association, 2021)
We introduce a novel approach for guiding users in the exploration of annotated 2D models using interactive visualization lenses. Information on the interesting areas of the model is encoded in an annotation graph generated ...
Visual Analysis of Popping in Progressive Visualization
(The Eurographics Association, 2021)
Progressive visualization allows users to examine intermediate results while they are further refined in the background. This makes them increasingly popular when dealing with large data and computationally expensive tasks. ...
Evaluating Deep Learning Methods for Low Resolution Point Cloud Registration in Outdoor Scenarios
(The Eurographics Association, 2021)
Point cloud registration is a fundamental task in 3D reconstruction and environment perception. We explore the performance of modern Deep Learning-based registration techniques, in particular Deep Global Registration (DGR) ...
Efficient Image Vectorisation Using Mesh Colours
(The Eurographics Association, 2021)
Image vectorisation methods proposed in the past have not seen wide adoption due to performance, quality, controllability, and/or generality issues.We present a vectorisation method that uses mesh colours as a vector ...
STRONGER: Simple TRajectory-based ONline GEsture Recognizer
(The Eurographics Association, 2021)
In this paper, we present STRONGER, a client-server solution for the online gesture recognition from captured hands' joints sequences. The system leverages a CNN-based recognizer improving current state-of-the-art solutions ...
A High Quality 3D Controller for Mobile and Desktop Web Applications
(The Eurographics Association, 2021)
The interaction between a 2D input device (like a mouse or a touchscreen) and a 3D object on the screen with the purpose of examining it in detail is a well-studied interaction problem. The inherent difference in degrees ...
Pen2VR: A Smart Pen Tool Interface for Wire Art Design in VR
(The Eurographics Association, 2021)
In this paper, we present Pen2VR: a smart pen tool interface for 3D drawing wire art design in VR. In Pen2VR, with VR headsets put on, users are allowed to create their VR drawings as 3D lines or curves in a virtual space ...
3D City Reconstruction from OpenStreetMap Data
(The Eurographics Association, 2021)
Virtual city generation from real data is far from being straightforward for users, as it strictly depends on the application domain, amount of information available, and the adopted reconstruction techniques. Nowadays, ...
SlowDeepFood: a Food Computing Framework for Regional Gastronomy
(The Eurographics Association, 2021)
Food computing recently emerged as a stand-alone research field, in which artificial intelligence, deep learning, and data science methodologies are applied to the various stages of food production pipelines. Food computing ...